Package ec.es

Class ESSelection

All Implemented Interfaces:
Prototype, Setup, RandomChoiceChooserD, Serializable, Cloneable

public class ESSelection extends SelectionMethod
ESSelection is a special SelectionMethod designed to be used with evolutionary strategies-type breeders.

To do evolution strategies evolution, the breeding pipelines should contain at least one ESSelection selection method. While a child is being generated by the pipeline, the ESSelection object will return a parent from the pool of mu parents. The particular parent is chosen round-robin, so all the parents will have an equal number of children. It's perfectly fine to have more than one ESSelection object in the tree, or to call the same one repeatedly during the course of generating a child; all such objects will consistently return the same parent. They only increment to the next parent in the pool of mu parents after the child has been created from the pipeline. You can also mix ESSelection operators with other operators (like Tournament Selection). But you ought to have at least one ESSelection operator in the pipeline -- else it wouldn't be Evolution Strategies, would it?

Default Base
es.select

See Also:
  • Field Details

  • Constructor Details

    • ESSelection

      public ESSelection()
  • Method Details

    • defaultBase

      public Parameter defaultBase()
      Description copied from interface: Prototype
      Returns the default base for this prototype. This should generally be implemented by building off of the static base() method on the DefaultsForm object for the prototype's package. This should be callable during setup(...).
    • prepareToProduce

      public void prepareToProduce(EvolutionState state, int subpopulation, int thread)
      Description copied from class: SelectionMethod
      A default version of prepareToProduce which does nothing.
      Overrides:
      prepareToProduce in class SelectionMethod
    • produce

      public int produce(int subpopulation, EvolutionState state, int thread)
      Description copied from class: SelectionMethod
      An alternative form of "produce" special to Selection Methods; selects an individual from the given subpopulation and returns its position in that subpopulation.
      Specified by:
      produce in class SelectionMethod
    • produceWithoutCloning

      public int produceWithoutCloning(int min, int max, int subpopulation, ArrayList<Individual> inds, EvolutionState state, int thread, HashMap<String,Object> misc)
      Overrides:
      produceWithoutCloning in class SelectionMethod