Class SlaveMonitor
The SlaveMonitor manages slave connections to each remote slave, and provides synchronization facilities for the slave connections and for various other objects waiting to be notified when new slaves are available, space is available in a slave's job queue, an individual has been completed, etc.
The monitor provides functions to create and delete slaves (registerSlave(), unregisterSlave()), schedule a job for evaluation (scheduleJobForEvaluation(...)), block until all jobs have completed (waitForAllSlavesToFinishEvaluating(...)), test if any individual in a job has been finished (evaluatedIndividualAvailable()), and block until an individual in a job is available and returned (waitForindividual()).
Generally speaking, the SlaveMonitor owns the SlaveConnections -- no one else should speak to them. Also generally speaking, only MasterProblems create and speak to the SlaveMonitor.
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Field Summary
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Constructor Summary
ConstructorsConstructorDescriptionSlaveMonitor(EvolutionState state, boolean showDebugInfo, MasterProblem problemPrototype) Simple constructor that initializes the data structures for keeping track of the state of each slave. -
Method Summary
Modifier and TypeMethodDescriptionbooleanvoidnotifyMonitor(Object monitor) registerSlave(EvolutionState state, Socket socket, Problem problemPrototype, boolean useCompression, int noDelay, int sendBuffer, int recvBuffer) Registers a new slave with the monitor.voidscheduleJobForEvaluation(EvolutionState state, Job job) Schedules a job for execution on one of the available slaves.voidshutdown()Shuts down the slave monitor (also shuts down all slaves).voidunregisterSlave(ec.eval.SlaveConnection slave) Unregisters a dead slave from the monitor.voidThis method returns only when all slaves have finished the jobs that they were assigned.Blocks until an individual comes availablebooleanwaitOnMonitor(Object monitor)
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Field Details
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P_EVALNODELAY
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P_EVALSENDBUFER
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P_EVALRECVBUFFER
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P_EVALMASTERPORT
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P_EVALCOMPRESSION
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P_MAXIMUMNUMBEROFCONCURRENTJOBSPERSLAVE
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P_RESCHEDULELOSTJOBS
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SEED_INCREMENT
public static final int SEED_INCREMENT- See Also:
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state
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servSock
The socket where slaves connect. -
useCompression
public boolean useCompressionIndicates whether compression is used over the socket IO streams.
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Constructor Details
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SlaveMonitor
Simple constructor that initializes the data structures for keeping track of the state of each slave. The constructor receives two parameters: a boolean flag indicating whether the system should display information that is useful for debugging, and the maximum load per slave (the maximum number of jobs that a slave can be entrusted with at each time).
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Method Details
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waitOnMonitor
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notifyMonitor
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registerSlave
public Object registerSlave(EvolutionState state, Socket socket, Problem problemPrototype, boolean useCompression, int noDelay, int sendBuffer, int recvBuffer) Registers a new slave with the monitor. Upon registration, a slave is marked as available for jobs. -
unregisterSlave
public void unregisterSlave(ec.eval.SlaveConnection slave) Unregisters a dead slave from the monitor. -
shutdown
public void shutdown()Shuts down the slave monitor (also shuts down all slaves). -
scheduleJobForEvaluation
Schedules a job for execution on one of the available slaves. The monitor waits until at least one slave is available to perform the job. -
waitForAllSlavesToFinishEvaluating
This method returns only when all slaves have finished the jobs that they were assigned. While this method waits, new jobs can be assigned to the slaves. This method is usually invoked from MasterProblem.finishEvaluating. You should not abuse using this method: if there are two evaluation threads, where one of them waits until all jobs are finished, while the second evaluation thread keeps posting jobs to the slaves, the first thread might have to wait until the second thread has had all its jobs finished. -
evaluatedIndividualAvailable
public boolean evaluatedIndividualAvailable() -
waitForIndividual
Blocks until an individual comes available
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