Package sim.portrayal.grid
Class SparseGrid3DPortrayal2D
java.lang.Object
sim.portrayal.FieldPortrayal
sim.portrayal.FieldPortrayal2D
sim.portrayal.grid.SparseGridPortrayal2D
sim.portrayal.grid.SparseGrid3DPortrayal2D
- All Implemented Interfaces:
Portrayal,Portrayal2D
Can be used to draw both continuous and discrete sparse fields.
The 'location' passed
into the DrawInfo2D handed to the SimplePortryal2D is an Int3D.
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Field Summary
Fields inherited from class sim.portrayal.grid.SparseGridPortrayal2D
policyFields inherited from class sim.portrayal.FieldPortrayal2D
DEFAULT, DONT_USE_BUFFER, USE_BUFFERFields inherited from class sim.portrayal.FieldPortrayal
classPortrayals, field, immutableField, portrayalForAll, portrayalForNonNull, portrayalForNull, portrayalForRemainder, portrayals -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetLocationPosition(Object location, DrawInfo2D info) Returns the position on-screen of the provided location in the underlying field.getObjectLocation(Object object, GUIState gui) Returns the first location in the underlying field of the given object, if such a thing is reasonable.getPositionLocation(Point2D.Double position, DrawInfo2D info) Returns the location corresponding with the given position -- and assuming that the location has a z-value of 0.getScale(DrawInfo2D info) Returns the width and height, in pixels, of 1.0 x 1.0 units in the underlying field.getWrapper(Object object, GUIState gui) protected voidhitOrDraw(Graphics2D graphics, DrawInfo2D info, Bag putInHere) Instead of overriding the draw and hitObjects methods, you can optionally override this method to provide both the draw(...) and hitObjects(...) functionality in a single method, as it's common that these two methods have nearly identical code.voidSets the field, and sets the dirtyField flag to true.voidsetObjectLocation(Object object, Object location, GUIState gui) Sets location in the underlying field of the given object, if such a thing is reasonable.Methods inherited from class sim.portrayal.grid.SparseGridPortrayal2D
getDefaultPortrayal, getDrawPolicy, setBorder, setBorderColor, setBorderLineFraction, setBorderLineMinMaxWidth, setDrawPolicy, setGridColor, setGridLineFraction, setGridLineMinMaxWidth, setGridLines, setGridMinSpacing, setGridModulus, setSelectedMethods inherited from class sim.portrayal.FieldPortrayal2D
draw, getBuffering, getClipLocation, getObjectPosition, getRelativeObjectPosition, hitObjects, setBuffering, setObjectPositionMethods inherited from class sim.portrayal.FieldPortrayal
getAlternatePortrayalOrdering, getDefaultNullPortrayal, getField, getInspector, getName, getPortrayalForAll, getPortrayalForNonNull, getPortrayalForNull, getPortrayalForObject, getPortrayalForRemainder, getStatus, isDirtyField, isImmutableField, reset, setAlternatePortrayalOrdering, setDirtyField, setImmutableField, setPortrayalForAll, setPortrayalForClass, setPortrayalForNonNull, setPortrayalForNull, setPortrayalForObject, setPortrayalForRemainder, setSelectedMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface sim.portrayal.Portrayal
getInspector, getName, getStatus
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Constructor Details
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SparseGrid3DPortrayal2D
public SparseGrid3DPortrayal2D()
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Method Details
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setField
Description copied from class:FieldPortrayalSets the field, and sets the dirtyField flag to true. May throw an exception if the field is inappropriate. The default version just sets the field and sets the dirtyField flag.- Overrides:
setFieldin classSparseGridPortrayal2D
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getScale
Description copied from class:FieldPortrayal2DReturns the width and height, in pixels, of 1.0 x 1.0 units in the underlying field. Optionally overridable. The default version thows an error if called.- Overrides:
getScalein classSparseGridPortrayal2D
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getPositionLocation
Returns the location corresponding with the given position -- and assuming that the location has a z-value of 0.- Overrides:
getPositionLocationin classSparseGridPortrayal2D
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setObjectLocation
Description copied from class:FieldPortrayalSets location in the underlying field of the given object, if such a thing is reasonable. Largely used for setObjectPosition(...), and in the Inspector's LocationWrapper via the Stable classes. Optionally overridable. The default implementation does nothing.- Overrides:
setObjectLocationin classSparseGridPortrayal2D
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getObjectLocation
Description copied from class:FieldPortrayalReturns the first location in the underlying field of the given object, if such a thing is reasonable. Largely used for getObjectPosition(...). If null is returned, then the portrayal is unable to determine the position of the field location. Optionally overridable. The default implementation returns null.- Overrides:
getObjectLocationin classSparseGridPortrayal2D
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getLocationPosition
Description copied from class:FieldPortrayal2DReturns the position on-screen of the provided location in the underlying field. Negative positions are acceptable. If null is returned, then the portrayal is unable to perform the requested action on the given location. Optionally overridable. The default implementation returns null.- Overrides:
getLocationPositionin classSparseGridPortrayal2D
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hitOrDraw
Description copied from class:FieldPortrayal2DInstead of overriding the draw and hitObjects methods, you can optionally override this method to provide both the draw(...) and hitObjects(...) functionality in a single method, as it's common that these two methods have nearly identical code. You should test which operation to do based on whether or not graphics is null (if it is, you're hitting, else you're drawing).- Overrides:
hitOrDrawin classSparseGridPortrayal2D
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getWrapper
- Overrides:
getWrapperin classSparseGridPortrayal2D
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