Package sim.portrayal3d
Class SparseFieldPortrayal3D
java.lang.Object
sim.portrayal.FieldPortrayal
sim.portrayal3d.FieldPortrayal3D
sim.portrayal3d.SparseFieldPortrayal3D
- All Implemented Interfaces:
Portrayal,Portrayal3D
- Direct Known Subclasses:
ContinuousPortrayal3D,SparseGridPortrayal3D
An abstract superclass for all FieldPortrayal3Ds which display SparseFields.
This class handles the createModel() and updateModel() methods for you; all you
need to implement are the setField(), completedWrapper(), and getLocationOfObjectAsVector3d()
methods.
SparseFieldPortrayal3D presently takes the TransformGroups of the models of its children and wraps them into BranchGroups so that they can be removed and added dynamically.
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Field Summary
Fields inherited from class sim.portrayal.FieldPortrayal
classPortrayals, field, immutableField, portrayalForAll, portrayalForNonNull, portrayalForNull, portrayalForRemainder, portrayals -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionjavax.media.j3d.TransformGroupReturns a tree structure of the form InternalTransformGroup[model info].abstract javax.vecmath.Vector3dgetLocationOfObjectAsVector3d(Object location, javax.vecmath.Vector3d putInHere) Converts a given location (perhaps a Double3D, Double2D, Int3D, or Int2D) into a Vector3d, placing it in the given Vector3d, and returning that Vector3d.voidupdateModel(javax.media.j3d.TransformGroup globalTG) Returns a tree structure of the form InternalTransformGroup[model info].protected javax.media.j3d.BranchGroupwrapModelForNewObject(Object o, javax.media.j3d.Transform3D localT) This function is called from createModel for each object in the field and from the updateModel part of getModel for the new objects.Methods inherited from class sim.portrayal3d.FieldPortrayal3D
completedWrapper, getCurrentDisplay, getCurrentGUIState, getDefaultPortrayal, getDefaultTransform, getModel, getObjectLocation, getTransform, polygonAttributes, resetTransform, rotateX, rotateY, rotateZ, scale, scale, setCurrentDisplay, setObjectLocation, setTransform, transform, translateMethods inherited from class sim.portrayal.FieldPortrayal
getAlternatePortrayalOrdering, getDefaultNullPortrayal, getField, getInspector, getName, getPortrayalForAll, getPortrayalForNonNull, getPortrayalForNull, getPortrayalForObject, getPortrayalForRemainder, getStatus, isDirtyField, isImmutableField, reset, setAlternatePortrayalOrdering, setDirtyField, setField, setImmutableField, setPortrayalForAll, setPortrayalForClass, setPortrayalForNonNull, setPortrayalForNull, setPortrayalForObject, setPortrayalForRemainder, setSelected, setSelectedMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface sim.portrayal.Portrayal
getInspector, getName, getStatus, setSelected
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Constructor Details
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SparseFieldPortrayal3D
public SparseFieldPortrayal3D()
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Method Details
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getLocationOfObjectAsVector3d
public abstract javax.vecmath.Vector3d getLocationOfObjectAsVector3d(Object location, javax.vecmath.Vector3d putInHere) Converts a given location (perhaps a Double3D, Double2D, Int3D, or Int2D) into a Vector3d, placing it in the given Vector3d, and returning that Vector3d. Double2D and Int2D should convert to a Vector3d with a zero Z value. -
createModel
public javax.media.j3d.TransformGroup createModel()Description copied from class:FieldPortrayal3DReturns a tree structure of the form InternalTransformGroup[model info]....where InternalTransformGroup is an identity transformgroup whose transform will be modified elsewhere (create it but don't play with it).
- Specified by:
createModelin classFieldPortrayal3D
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wrapModelForNewObject
protected javax.media.j3d.BranchGroup wrapModelForNewObject(Object o, javax.media.j3d.Transform3D localT) This function is called from createModel for each object in the field and from the updateModel part of getModel for the new objects.In order to dynamically add/remove the subtrees associated with children, this function wraps their TransformGroups into BranchGroups.
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updateModel
public void updateModel(javax.media.j3d.TransformGroup globalTG) Description copied from class:FieldPortrayal3DReturns a tree structure of the form InternalTransformGroup[model info]....where InternalTransformGroup is an identity transformgroup whose transform will be modified elsewhere (don't play with it). By default, this function does nothing. Override it to update the model when it's called.
- Overrides:
updateModelin classFieldPortrayal3D
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