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A B C D E F G H I K L M N O P Q R S T U V W X Y Z _

## A

AFTER_SIMULATION - Static variable in class sim.engine.Schedule
AbstractGrid2D - class sim.field.grid.AbstractGrid2D.
AbstractGrid2D() - Constructor for class sim.field.grid.AbstractGrid2D
AbstractGrid3D - class sim.field.grid.AbstractGrid3D.
AbstractGrid3D() - Constructor for class sim.field.grid.AbstractGrid3D
AbstractScrollable - class sim.util.gui.AbstractScrollable.
  AbstractScrollable is a JPanel with basic implementation of the Scrollable interface, making possible simple anonymous subclasses.
AbstractScrollable() - Constructor for class sim.util.gui.AbstractScrollable
Arrow - class sim.portrayal3d.simple.Arrow.
Arrow() - Constructor for class sim.portrayal3d.simple.Arrow
Axes - class sim.portrayal3d.simple.Axes.
Axes(float, boolean) - Constructor for class sim.portrayal3d.simple.Axes
add(double) - Method in class sim.field.grid.DoubleGrid2D
add(IntGrid2D) - Method in class sim.field.grid.DoubleGrid2D
add(DoubleGrid2D) - Method in class sim.field.grid.DoubleGrid2D
add(double) - Method in class sim.field.grid.DoubleGrid3D
add(IntGrid3D) - Method in class sim.field.grid.DoubleGrid3D
add(DoubleGrid3D) - Method in class sim.field.grid.DoubleGrid3D
add(int) - Method in class sim.field.grid.IntGrid2D
add(IntGrid2D) - Method in class sim.field.grid.IntGrid2D
add(int) - Method in class sim.field.grid.IntGrid3D
add(IntGrid3D) - Method in class sim.field.grid.IntGrid3D
add(Object) - Method in class sim.util.Bag
add(double) - Method in class sim.util.DoubleBag
add(Object, long) - Method in class sim.util.Heap
  Adds an element to the heap with the given key.
add(int) - Method in class sim.util.IntBag
add(Component, Component) - Method in class sim.util.gui.LabelledList
add(BufferedImage) - Method in class sim.util.gui.MovieMaker
add - Variable in class sim.util.gui.NumberTextField
add(BufferedImage) - Method in class sim.util.media.MovieEncoder
  Adds an image to the movie.
addAll(Collection) - Method in class sim.util.Bag
addAll(int, Collection) - Method in class sim.util.Bag
addAll(int, Object[]) - Method in class sim.util.Bag
addAll(Bag) - Method in class sim.util.Bag
addAll(int, Bag) - Method in class sim.util.Bag
addAll(int, double[]) - Method in class sim.util.DoubleBag
addAll(DoubleBag) - Method in class sim.util.DoubleBag
addAll(int, DoubleBag) - Method in class sim.util.DoubleBag
addAll(int, int[]) - Method in class sim.util.IntBag
addAll(IntBag) - Method in class sim.util.IntBag
addAll(int, IntBag) - Method in class sim.util.IntBag
addComponent(Component) - Method in class sim.util.gui.LabelledList
addEdge(Object, Object, Object) - Method in class sim.field.network.NetworkField
  Add an edge, storing info as the edge's associated information object.
addEdge(Edge) - Method in class sim.field.network.NetworkField
  Add an edge.
addLabelled(String, Component) - Method in class sim.util.gui.LabelledList
addNode(Object) - Method in class sim.field.network.NetworkField
  Add a node
after - Variable in class sim.display.GUIState
afterSize - Variable in class sim.display.GUIState
allNodes - Variable in class sim.field.network.NetworkField
  All the objects in the sparse field.
allObjects - Variable in class sim.field.SparseField
  All the objects in the sparse field.
alphaInterpolation - Variable in class sim.display.Display2D.OptionPane
antialias - Variable in class sim.display.Display2D.OptionPane
antialiasText - Variable in class sim.display.Display2D.OptionPane
attach(FieldPortrayal2D, String) - Method in class sim.display.Display2D
  Attaches a portrayal to the Display2D, along with the provided human-readable name for the portrayal.
attach(FieldPortrayal2D, String, Rectangle2D.Double) - Method in class sim.display.Display2D
  Attaches a portrayal to the Display2D, along with the provided human-readable name for the portrayal.
attach(Portrayal3D, String) - Method in class sim.display3d.Display3D
attach(Portrayal3D, String, boolean) - Method in class sim.display3d.Display3D
awakeFromCheckpoint() - Method in class sim.engine.SimState
  Called after the SimState was created by reading from a checkpointed object.

## B

BEFORE_SIMULATION - Static variable in class sim.engine.Schedule
Bag - class sim.util.Bag.
  Maintains a simple array (obj) of Objects and the number of objects (numObjs) in the array (the array can be bigger than this number).
Bag() - Constructor for class sim.util.Bag
Bag(Bag) - Constructor for class sim.util.Bag
  Adds the objects from the other Bag without copying them.
before - Variable in class sim.display.GUIState
beforeSize - Variable in class sim.display.GUIState
bellyButton - Variable in class sim.util.gui.NumberTextField
betterToString(Object) - Method in class sim.util.Properties
bufferedHints - Variable in class sim.display.Display2D.InnerDisplay2D
  Hints used to draw the buffered image to the screen
buffering - Variable in class sim.display.Display2D.OptionPane
bytePos - Variable in class sim.util.media.PngEncoder
bytesPerPixel - Variable in class sim.util.media.PngEncoder

## C

CAMERA_ICON - Static variable in class sim.display.Display2D
COLOR_DISCRETIZATION - Static variable in class sim.portrayal.grid.ValueGrid2DPortrayal
COLOR_DISCRETIZATION - Static variable in class sim.portrayal3d.SimpleColorInterpolator
CapturingCanvas3D - class sim.display3d.CapturingCanvas3D.
  Canvas3D that is synchronized with Display3D and uses postswap to save the contextGraphics into an image.
CapturingCanvas3D(GraphicsConfiguration) - Constructor for class sim.display3d.CapturingCanvas3D
CapturingCanvas3D(GraphicsConfiguration, boolean) - Constructor for class sim.display3d.CapturingCanvas3D
CollectionProperties - class sim.util.CollectionProperties.
CollectionProperties(Collection) - Constructor for class sim.util.CollectionProperties
CollectionProperties(List) - Constructor for class sim.util.CollectionProperties
CollectionProperties(Map) - Constructor for class sim.util.CollectionProperties
CollectionProperties(Indexed) - Constructor for class sim.util.CollectionProperties
CollectionProperties(Object) - Constructor for class sim.util.CollectionProperties
  For arrays
ColorCoding - interface sim.portrayal3d.ColorCoding.
ConfigurablePolyPortrayal - interface sim.portrayal3d.ConfigurablePolyPortrayal.
Console - class sim.display.Console.
  Console is an elaborate Controller which provides a variety of GUI niceties to control the basics of a simulation.
Console(GUIState) - Constructor for class sim.display.Console
  Creates a Console, using the default initial start behavior (INITIAL_BEHAVIOR_START).
Continuous2D - class sim.field.continuous.Continuous2D.
  A storage facility for objects located in a continuous 2D environment.
Continuous2D(double, double, double) - Constructor for class sim.field.continuous.Continuous2D
  Provide expected bounds on the SparseContinuous2D
Continuous2DPortrayal - class sim.portrayal.continuous.Continuous2DPortrayal.
  Portrays Continuous2D fields.
Continuous2DPortrayal() - Constructor for class sim.portrayal.continuous.Continuous2DPortrayal
Continuous3D - class sim.field.continuous.Continuous3D.
  A storage facility for objects located in a continuous 3D environment.
Continuous3D(double, double, double, double) - Constructor for class sim.field.continuous.Continuous3D
  Provide expected bounds on the SparseContinuous3D
Continuous3DPortrayal - class sim.portrayal3d.continuous.Continuous3DPortrayal.
  portrayal 3D for Continuous3Ds and Continuous2Ds.
Continuous3DPortrayal(Continuous3D, double, double, double) - Constructor for class sim.portrayal3d.continuous.Continuous3DPortrayal
Continuous3DPortrayal(Continuous2D, double, double, double) - Constructor for class sim.portrayal3d.continuous.Continuous3DPortrayal
Continuous3DPortrayal(Continuous3D, double, double, double, double, double, double) - Constructor for class sim.portrayal3d.continuous.Continuous3DPortrayal
Continuous3DPortrayal(Continuous2D, double, double, double, double, double, double) - Constructor for class sim.portrayal3d.continuous.Continuous3DPortrayal
Continuous3DPortrayal(Continuous2D, Transform3D) - Constructor for class sim.portrayal3d.continuous.Continuous3DPortrayal
Continuous3DPortrayal(Continuous3D, Transform3D) - Constructor for class sim.portrayal3d.continuous.Continuous3DPortrayal
Controller - interface sim.display.Controller.
  A Controller is the top-level object responsible for setting up and running the GUIState.
CubePortrayal3D - class sim.portrayal3d.simple.CubePortrayal3D.
  White cube of size 1, centered in the origin, perfect for a default portrayal.
CubePortrayal3D() - Constructor for class sim.portrayal3d.simple.CubePortrayal3D
ceiling() - Method in class sim.field.grid.DoubleGrid2D
ceiling() - Method in class sim.field.grid.DoubleGrid3D
checkField - Variable in class sim.util.gui.PropertyField
checkListener - Variable in class sim.util.gui.PropertyField
classPortrayals - Variable in class sim.portrayal.FieldPortrayal
clear() - Method in class sim.field.SparseField
  Deletes everything, returning all the objects as a Bag (which you can freely use and modify).
clear() - Method in class sim.field.continuous.Continuous2D
clear() - Method in class sim.field.continuous.Continuous3D
clear() - Method in class sim.util.Bag
clear() - Method in class sim.util.DoubleBag
clear() - Method in class sim.util.Heap
clear() - Method in class sim.util.IntBag
clearColor - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
clearColor - Variable in class sim.portrayal3d.SimpleColorInterpolator
clearPickableFlags(Node) - Static method in class sim.portrayal3d.SimplePortrayal3D
clip - Variable in class sim.portrayal.DrawInfo2D
clone() - Method in class sim.util.Bag
clone() - Method in class sim.util.DoubleBag
clone() - Method in class sim.util.IntBag
colorComponents - Variable in class sim.portrayal3d.grid.fastgridcell.TileGridCellPortrayal
colorDispenser - Variable in class sim.portrayal3d.grid.fastgridcell.TileGridCellPortrayal
colors - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
  User-provided color table
colors - Variable in class sim.portrayal3d.SimpleColorInterpolator
  User-provided color table
completedWrapper(LocationWrapper, PickIntersection) - Method in class sim.portrayal3d.FieldPortrayal3D
completedWrapper(LocationWrapper, PickIntersection) - Method in class sim.portrayal3d.continuous.Continuous3DPortrayal
completedWrapper(LocationWrapper, PickIntersection) - Method in class sim.portrayal3d.grid.SparseGrid3DPortrayal
completedWrapper(LocationWrapper, PickIntersection) - Method in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
componentType() - Method in class sim.util.Bag
  Always returns null.
componentType() - Method in class sim.util.DoubleBag
componentType() - Method in interface sim.util.Indexed
  Should return the base component type for this Indexed object, or null if the component type should be queried via getValue(index).getClass.getComponentType()
componentType() - Method in class sim.util.IntBag
compressionLevel - Variable in class sim.util.media.PngEncoder
contains(Object) - Method in class sim.util.Bag
contains(double) - Method in class sim.util.DoubleBag
contains(int) - Method in class sim.util.IntBag
containsAll(Collection) - Method in class sim.util.Bag
controller - Variable in class sim.display.GUIState
  The controller for the GUIState.
controllerUpdate(ControllerEvent) - Method in class sim.util.media.MovieEncoder
  Controller Listener.
crc - Variable in class sim.util.media.PngEncoder
crcValue - Variable in class sim.util.media.PngEncoder
createArrow(float, Vector3f, Vector3f, String, String) - Static method in class sim.portrayal3d.simple.Arrow
  Creates a 3D arrow between points `stPt` and `endPt` if either label is not null, it adds a Text2D obect at the appropriate end.
createAxes(Group, float, boolean) - Static method in class sim.portrayal3d.simple.Axes
createFrame() - Method in class sim.display.Display2D
  Creates a frame holding the Display2D.
createFrame() - Method in class sim.display3d.Display3D
  Creates a frame holding the Display3D.
createInspectors(Rectangle2D.Double, GUIState) - Method in class sim.display.Display2D
  Determines the inspectors appropriate for the given selection region (rect), and sends them on to the Controller.
createModel() - Method in class sim.portrayal3d.SparseFieldPortrayal3D
  Create J3D subgraphs for all objects in the field note that each subgraph points to the simulation object it represents, for update purposes.
createModel() - Method in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
  Create J3D subgraphs for all objects in the field note that each subgraph points to the simulation object it represents, for update purposes.
createSceneGraph(boolean) - Method in class sim.display3d.Display3D
currentExtraIndex - Variable in class sim.portrayal.SimpleInspector
currentValue - Variable in class sim.util.gui.NumberTextField
currentValue - Variable in class sim.util.gui.PropertyField

## D

DEFAULT - Static variable in class sim.portrayal.grid.FastValueGrid2DPortrayal
DONE - Static variable in interface sim.portrayal.grid.DrawPolicy
DONT_USE_BUFFER - Static variable in class sim.portrayal.grid.FastValueGrid2DPortrayal
DRAW_ALL - Static variable in interface sim.portrayal.grid.DrawPolicy
DefaultTransform - class sim.portrayal3d.DefaultTransform.
DefaultTransform() - Constructor for class sim.portrayal3d.DefaultTransform
DirectionalLightPortrayal3D - class sim.portrayal3d.simple.DirectionalLightPortrayal3D.
DirectionalLightPortrayal3D(Color3f, Vector3f) - Constructor for class sim.portrayal3d.simple.DirectionalLightPortrayal3D
  Constructor DirectionalLightPortrayal3D.
Display2D - class sim.display.Display2D.
  Display2D holds, displays, and manipulates 2D Portrayal objects, allowing the user to scale them, scroll them, change how often they're updated, take snapshots, and generate Quicktime movies.
Display2D(double, double, GUIState, long) - Constructor for class sim.display.Display2D
  Creates a Display2D with the provided width and height for its portrayal region, attached to the provided simulation, and displaying itself with the given interval (which must be > 0).
Display2D.InnerDisplay2D - class sim.display.Display2D.InnerDisplay2D.
  The object which actually does all the drawing.
Display2D.InnerDisplay2D(double, double) - Constructor for class sim.display.Display2D.InnerDisplay2D
  Creates an InnerDisplay2D with the provided width and height.
Display2D.OptionPane - class sim.display.Display2D.OptionPane.
  Option pane
Display2D.OptionPane(String) - Constructor for class sim.display.Display2D.OptionPane
Display3D - class sim.display3d.Display3D.
Display3D(int, int, GUIState, long) - Constructor for class sim.display3d.Display3D
Double2D - class sim.util.Double2D.
  Double2D is more or less the same class as java.awt.geom.Point2D.Double, but it is immutable: once the x and y values are set, they cannot be changed (they're final).
Double2D() - Constructor for class sim.util.Double2D
Double2D(Int2D) - Constructor for class sim.util.Double2D
Double2D(Point) - Constructor for class sim.util.Double2D
Double2D(Point2D.Double) - Constructor for class sim.util.Double2D
Double2D(Point2D.Float) - Constructor for class sim.util.Double2D
Double2D(Point2D) - Constructor for class sim.util.Double2D
  Only included for completeness' sakes, in case a new Point2D subclass is created in the future.
Double2D(double, double) - Constructor for class sim.util.Double2D
Double3D - class sim.util.Double3D.
Double3D() - Constructor for class sim.util.Double3D
Double3D(Int2D) - Constructor for class sim.util.Double3D
  Explicitly assumes the z value is set to 0
Double3D(Int2D, double) - Constructor for class sim.util.Double3D
Double3D(Int3D) - Constructor for class sim.util.Double3D
Double3D(Double2D) - Constructor for class sim.util.Double3D
  Explicitly assumes the z value is set to 0
Double3D(Double2D, double) - Constructor for class sim.util.Double3D
Double3D(Double3D) - Constructor for class sim.util.Double3D
Double3D(double, double, double) - Constructor for class sim.util.Double3D
DoubleBag - class sim.util.DoubleBag.
  Maintains a simple array (obj) of doubles and the number of doubles (numObjs) in the array (the array can be bigger than this number).
DoubleBag() - Constructor for class sim.util.DoubleBag
DoubleBag(DoubleBag) - Constructor for class sim.util.DoubleBag
  Adds the doubles from the other DoubleBag without copying them.
DoubleGrid2D - class sim.field.grid.DoubleGrid2D.
  A wrapper for 2D arrays of doubles.
DoubleGrid2D(int, int) - Constructor for class sim.field.grid.DoubleGrid2D
DoubleGrid2D(int, int, double) - Constructor for class sim.field.grid.DoubleGrid2D
DoubleGrid2D(DoubleGrid2D) - Constructor for class sim.field.grid.DoubleGrid2D
DoubleGrid3D - class sim.field.grid.DoubleGrid3D.
  A wrapper for 3D arrays of doubles.
DoubleGrid3D(int, int, int) - Constructor for class sim.field.grid.DoubleGrid3D
DoubleGrid3D(int, int, int, double) - Constructor for class sim.field.grid.DoubleGrid3D
DoubleGrid3D(DoubleGrid3D) - Constructor for class sim.field.grid.DoubleGrid3D
DrawInfo2D - class sim.portrayal.DrawInfo2D.
  The DrawInfo2D class provides two Rectangles which define a simple drawing situation.
DrawInfo2D(Rectangle2D.Double, Rectangle2D.Double) - Constructor for class sim.portrayal.DrawInfo2D
DrawInfo2D(Rectangle, Rectangle) - Constructor for class sim.portrayal.DrawInfo2D
DrawInfo2D(RectangularShape, RectangularShape) - Constructor for class sim.portrayal.DrawInfo2D
DrawPolicy - interface sim.portrayal.grid.DrawPolicy.
  Called by Sparse2DPortrayal and Object2DPortrayal to determine if all objects should be drawn or only one.
dataPos - Variable in class sim.util.media.PngEncoder
dataSinkUpdate(DataSinkEvent) - Method in class sim.util.media.MovieEncoder
  Event handler for the file writer.
defaultArrowColor - Static variable in class sim.portrayal3d.simple.Arrow
defaultColor - Variable in class sim.util.gui.NumberTextField
defaultColor - Variable in class sim.util.gui.PropertyField
defaultLabelColor - Static variable in class sim.portrayal3d.simple.Arrow
destroy() - Method in class sim.display3d.Display3D
detatchAll() - Method in class sim.display.Display2D
  Detatches all portrayals from the Display2D.
detatchAll() - Method in class sim.display3d.Display3D
discretization - Variable in class sim.field.continuous.Continuous2D
discretization - Variable in class sim.field.continuous.Continuous3D
discretize(Double2D) - Method in class sim.field.continuous.Continuous2D
discretize(Double3D) - Method in class sim.field.continuous.Continuous3D
dlx(int, int) - Method in class sim.field.grid.AbstractGrid2D
dlx(int, int) - Method in interface sim.field.grid.Grid2D
  Hex downleft x.
dlx(int, int) - Method in class sim.field.grid.SparseGrid2D
dly(int, int) - Method in class sim.field.grid.AbstractGrid2D
dly(int, int) - Method in interface sim.field.grid.Grid2D
  Hex downleft y.
dly(int, int) - Method in class sim.field.grid.SparseGrid2D
doChangeCode(Runnable) - Method in class sim.display.Console
doChangeCode(Runnable) - Method in interface sim.display.Controller
  This method will interrupt the simulation (pause it), call your runnable, then continue (uninterrupt) the simulation.
doClose() - Method in class sim.display.Console
  Closes the Console and shuts down the simulation.
doException(JComponent, Exception) - Method in class sim.display.SimApplet
doNew() - Method in class sim.display.Console
  Pops up a window allowing the user to enter in a class name to start a new simulation.
doOpen() - Method in class sim.display.Console
  Reverts the current simulation to the simulation stored at a user-specified checkpoint filename.
doQuit() - Method in class sim.display.Console
  Quits the program.
doSave() - Method in class sim.display.Console
  Lets the user checkpoint out a simulation to the last checkpoint filename.
doSaveAs() - Method in class sim.display.Console
  Lets the user checkpoint out a simulation to a file with a given name.
doubleLocationHash - Variable in class sim.field.continuous.Continuous2D
  Where we store the Double2D values hashed by object
doubleLocationHash - Variable in class sim.field.continuous.Continuous3D
  Where we store the Double3D values hashed by object
downButton - Variable in class sim.util.gui.NumberTextField
downx(int, int) - Method in class sim.field.grid.AbstractGrid2D
downx(int, int) - Method in interface sim.field.grid.Grid2D
  Hex down x.
downx(int, int) - Method in class sim.field.grid.SparseGrid2D
downy(int, int) - Method in class sim.field.grid.AbstractGrid2D
downy(int, int) - Method in interface sim.field.grid.Grid2D
  Hex down y.
downy(int, int) - Method in class sim.field.grid.SparseGrid2D
draw - Variable in class sim.portrayal.DrawInfo2D
draw(Object, Graphics2D, DrawInfo2D) - Method in class sim.portrayal.FieldPortrayal2D
  Draws the field with its origin at [info.draw.x,info.draw.y], relative to the scaled coordinate system defined by [info.draw.width,info.draw.height].
draw(Object, Graphics2D, DrawInfo2D) - Method in interface sim.portrayal.Portrayal2D
  Draw a portrayed object centered at the origin in info, and with the given scaling factors.
draw(Object, Graphics2D, DrawInfo2D) - Method in class sim.portrayal.SimplePortrayal2D
draw(Object, Graphics2D, DrawInfo2D) - Method in class sim.portrayal.grid.FastValueGrid2DPortrayal
draw(Object, Graphics2D, DrawInfo2D) - Method in class sim.portrayal.network.SimpleEdgePortrayal2D
drx(int, int) - Method in class sim.field.grid.AbstractGrid2D
drx(int, int) - Method in interface sim.field.grid.Grid2D
  Hex downright x.
drx(int, int) - Method in class sim.field.grid.SparseGrid2D
dry(int, int) - Method in class sim.field.grid.AbstractGrid2D
dry(int, int) - Method in interface sim.field.grid.Grid2D
  Hex downright y.
dry(int, int) - Method in class sim.field.grid.SparseGrid2D

## E

ENCODE_ALPHA - Static variable in class sim.util.media.PngEncoder
  Constant specifying that alpha channel should be encoded.
EPOCH - Static variable in class sim.engine.Schedule
Edge - class sim.field.network.Edge.
  An Edge stores a relationship between two objects in a NetworkField.
Edge(Edge) - Constructor for class sim.field.network.Edge
Edge(Object, Object, Object) - Constructor for class sim.field.network.Edge
EdgeDrawInfo2D - class sim.portrayal.network.EdgeDrawInfo2D.
  An extension of DrawInfo2D for dealing with edges in visualizing network fields.
EdgeDrawInfo2D(Rectangle2D.Double, Rectangle2D.Double, Point2D.Double) - Constructor for class sim.portrayal.network.EdgeDrawInfo2D
ec.util - package ec.util
editedColor - Variable in class sim.util.gui.NumberTextField
editedColor - Variable in class sim.util.gui.PropertyField
encodeAlpha - Variable in class sim.util.media.PngEncoder
endPos - Variable in class sim.util.media.PngEncoder
ensureFileEndsWith(String, String) - Static method in class sim.display.Console
  Returns a filename which is guaranteed to end with the given ending.
ensureFileEndsWith(String, String) - Static method in class sim.display.Display2D
  Utility method.
ensureFileEndsWith(String, String) - Static method in class sim.display3d.Display3D
ensureFileEndsWith(String, String) - Static method in class sim.util.gui.MovieMaker
  Utility method.
ensureRepaintHeader() - Method in class sim.display.Display2D
  Force-repaints the header by running the repaint through an invokeLater(), which seems to be more stable than just calling header.repaint() directly.
equals(Object) - Method in class sim.util.Double2D
equals(Object) - Method in class sim.util.Double3D
equals(Object) - Method in class sim.util.Int2D
equals(Object) - Method in class sim.util.Int3D
extraIndex - Variable in class sim.portrayal.SimpleInspector
extraValue - Variable in class sim.portrayal.SimpleInspector
extractMin() - Method in class sim.util.Heap
  Removes the minimum element and its key from the heap, and returns the minimum element.

## F

FILTER_LAST - Static variable in class sim.util.media.PngEncoder
FILTER_NONE - Static variable in class sim.util.media.PngEncoder
  Constants for filters
FILTER_SUB - Static variable in class sim.util.media.PngEncoder
FILTER_UP - Static variable in class sim.util.media.PngEncoder
FastValueGrid2DPortrayal - class sim.portrayal.grid.FastValueGrid2DPortrayal.
  This class works like a ValueGrid2DPortrayal, except that it doesn't use an underlying Portrayal for the object (instead it always draws a rectangle), and may ignore the getColor() method, so you shouldn't override that method to customize the color function in nonlinear ways any more.
FastValueGrid2DPortrayal(String, boolean) - Constructor for class sim.portrayal.grid.FastValueGrid2DPortrayal
  If assumeImmutableGrid is true, we presume that the grid doesn't change.
FastValueGrid2DPortrayal(String) - Constructor for class sim.portrayal.grid.FastValueGrid2DPortrayal
FastValueGrid2DPortrayal(boolean) - Constructor for class sim.portrayal.grid.FastValueGrid2DPortrayal
  If assumeImmutableGrid is true, we presume that the grid doesn't change.
FastValueGrid2DPortrayal() - Constructor for class sim.portrayal.grid.FastValueGrid2DPortrayal
FieldPortrayal - class sim.portrayal.FieldPortrayal.
  A FieldPortrayal is an object which knows how to portray some kind of Field.
FieldPortrayal() - Constructor for class sim.portrayal.FieldPortrayal
FieldPortrayal.CustomInspector - class sim.portrayal.FieldPortrayal.CustomInspector.
FieldPortrayal.CustomInspector(LocationWrapper, Inspector, GUIState) - Constructor for class sim.portrayal.FieldPortrayal.CustomInspector
FieldPortrayal2D - class sim.portrayal.FieldPortrayal2D.
  Superclass of all Field Portrayals in 2D.
FieldPortrayal2D() - Constructor for class sim.portrayal.FieldPortrayal2D
FieldPortrayal3D - class sim.portrayal3d.FieldPortrayal3D.
  Superclass of all Field Portrayals in J3D.
FieldPortrayal3D(Transform3D) - Constructor for class sim.portrayal3d.FieldPortrayal3D
FixPortrayal3D - class sim.portrayal3d.simple.FixPortrayal3D.
FixPortrayal3D(Node) - Constructor for class sim.portrayal3d.simple.FixPortrayal3D
f3d - Static variable in class sim.portrayal3d.simple.Arrow
field - Variable in class sim.field.grid.DoubleGrid2D
field - Variable in class sim.field.grid.DoubleGrid3D
field - Variable in class sim.field.grid.IntGrid2D
field - Variable in class sim.field.grid.IntGrid3D
field - Variable in class sim.field.grid.ObjectGrid2D
field - Variable in class sim.field.grid.ObjectGrid3D
field - Variable in class sim.portrayal.continuous.Continuous2DPortrayal
field - Variable in class sim.portrayal.grid.ObjectGrid2DPortrayal
field - Variable in class sim.portrayal.grid.SparseGrid2DPortrayal
field - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
field - Variable in class sim.portrayal.network.Network2DPortrayal
field - Variable in class sim.portrayal.network.SpatialNetwork2D
field - Variable in class sim.portrayal3d.SparseFieldPortrayal3D
field - Variable in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
fieldComponent - Variable in class sim.portrayal.FieldPortrayal.CustomInspector
fieldLabel - Variable in class sim.util.gui.NumberTextField
fieldPortrayal - Variable in class sim.portrayal.LocationWrapper
  The field portrayal depicting this object
filter - Variable in class sim.util.media.PngEncoder
filterSub(byte[], int, int) - Method in class sim.util.media.PngEncoder
  Perform "sub" filtering on the given row.
filterUp(byte[], int, int) - Method in class sim.util.media.PngEncoder
  Perform "up" filtering on the given row.
finalize() - Method in class sim.display.Display2D
  Quits the Display2D.
finalize() - Method in class sim.display3d.Display3D
finalize() - Method in class sim.engine.ParallelSequence
finish - Variable in class sim.display.GUIState
finish() - Method in class sim.display.GUIState
  Called either at the proper or a premature end to the simulation.
finish() - Method in class sim.engine.SimState
  Called either at the proper or a premature end to the simulation.
finishSize - Variable in class sim.display.GUIState
floor() - Method in class sim.field.grid.DoubleGrid2D
floor() - Method in class sim.field.grid.DoubleGrid3D
frame - Variable in class sim.display3d.Display3D
from() - Method in class sim.field.network.Edge
  Returns the "from" object.
fromPaint - Variable in class sim.portrayal.network.SimpleEdgePortrayal2D
fromReals(double) - Method in class sim.engine.Schedule
  Converts the reals "time" value into a long tick value -- this is NOT a cast.

## G

GUIState - class sim.display.GUIState.
  A wrapper for SimState and Schedule which provides additional functionality for GUI objects.
GUIState(SimState) - Constructor for class sim.display.GUIState
  You may optionally override this constructor to call `super(state)` but you should be sure to override the no-argument GUIState() constructor as stipulated.
Grid2D - interface sim.field.grid.Grid2D.
  Define basic neighborhood functions for 2D Grids.
Grid3D - interface sim.field.grid.Grid3D.
GridCellInfo - class sim.portrayal3d.grid.GridCellInfo.
GridCellInfo(Grid2D) - Constructor for class sim.portrayal3d.grid.GridCellInfo
GridCellInfo(Grid3D) - Constructor for class sim.portrayal3d.grid.GridCellInfo
GridCellInfo.DoubleGrid2DW - class sim.portrayal3d.grid.GridCellInfo.DoubleGrid2DW.
GridCellInfo.DoubleGrid2DW(DoubleGrid2D) - Constructor for class sim.portrayal3d.grid.GridCellInfo.DoubleGrid2DW
GridCellInfo.DoubleGrid3DW - class sim.portrayal3d.grid.GridCellInfo.DoubleGrid3DW.
GridCellInfo.DoubleGrid3DW(DoubleGrid3D) - Constructor for class sim.portrayal3d.grid.GridCellInfo.DoubleGrid3DW
GridCellInfo.Grid - interface sim.portrayal3d.grid.GridCellInfo.Grid.
  Interface all grids should implement.
GridCellInfo.IntGrid2DW - class sim.portrayal3d.grid.GridCellInfo.IntGrid2DW.
GridCellInfo.IntGrid2DW(IntGrid2D) - Constructor for class sim.portrayal3d.grid.GridCellInfo.IntGrid2DW
GridCellInfo.IntGrid3DW - class sim.portrayal3d.grid.GridCellInfo.IntGrid3DW.
GridCellInfo.IntGrid3DW(IntGrid3D) - Constructor for class sim.portrayal3d.grid.GridCellInfo.IntGrid3DW
GridCellQuadPortrayal - class sim.portrayal3d.grid.fastgridcell.GridCellQuadPortrayal.
GridCellQuadPortrayal() - Constructor for class sim.portrayal3d.grid.fastgridcell.GridCellQuadPortrayal
GridDefaultTransform - class sim.portrayal3d.grid.GridDefaultTransform.
GridDefaultTransform() - Constructor for class sim.portrayal3d.grid.GridDefaultTransform
get(int, int) - Method in class sim.field.grid.DoubleGrid2D
get(int, int, int) - Method in class sim.field.grid.DoubleGrid3D
get(int, int) - Method in class sim.field.grid.IntGrid2D
get(int, int, int) - Method in class sim.field.grid.IntGrid3D
get(int, int) - Method in class sim.field.grid.ObjectGrid2D
get(int, int, int) - Method in class sim.field.grid.ObjectGrid3D
get(int) - Method in class sim.util.Bag
get(int) - Method in class sim.util.DoubleBag
get(int) - Method in class sim.util.IntBag
getAdjacencyList(boolean) - Method in class sim.field.network.NetworkField
  Creates and returns an adjacency list.
getAllNodes() - Method in class sim.field.network.NetworkField
  Returns all the objects in the Sparse Field.
getAllObjects() - Method in class sim.field.SparseField
  Returns all the objects in the Sparse Field.
getBackdrop() - Method in class sim.display.Display2D
  Returns the backdrop color or paint.
getBuffering() - Method in class sim.portrayal.grid.FastValueGrid2DPortrayal
getColor(double) - Method in class sim.portrayal.grid.FastValueGrid2DPortrayal
  Why is this version final? Because in some cases we call it and in others we compute the color on our own -- thus we don't want to be inconsistent if the user attempts to subclass FastValueGrid2DPortrayal and change this method.
getColor(double) - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
  Override this if you'd like to customize the color for values in the portrayal.
getColor(double) - Method in interface sim.portrayal3d.ColorCoding
getColor(double) - Method in class sim.portrayal3d.SimpleColorInterpolator
  Override this if you'd like to customize the color for values in the portrayal.
getCompressionLevel() - Method in class sim.util.media.PngEncoder
  Retrieve compression level
getDefaultGrid2DTransform(double, double, double) - Static method in class sim.portrayal3d.grid.GridDefaultTransform
getDefaultGrid2DTransform(double, double) - Static method in class sim.portrayal3d.grid.GridDefaultTransform
getDefaultGrid3DTransform(double, double, double, double) - Static method in class sim.portrayal3d.grid.GridDefaultTransform
getDefaultGrid3DTransform(double, double, double) - Static method in class sim.portrayal3d.grid.GridDefaultTransform
getDefaultNullPortrayal() - Method in class sim.portrayal.FieldPortrayal
  Returns a default portrayal for null.
getDefaultPortrayal() - Method in class sim.portrayal.FieldPortrayal
  Should return a portrayal which can portray any object regardless of whether it's valid or not
getDefaultPortrayal() - Method in class sim.portrayal.continuous.Continuous2DPortrayal
getDefaultPortrayal() - Method in class sim.portrayal.grid.ObjectGrid2DPortrayal
getDefaultPortrayal() - Method in class sim.portrayal.grid.SparseGrid2DPortrayal
getDefaultPortrayal() - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
getDefaultPortrayal() - Method in class sim.portrayal.network.Network2DPortrayal
getDefaultPortrayal() - Method in class sim.portrayal3d.SparseFieldPortrayal3D
getDefaultPortrayal() - Method in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
getDefaultTransform(double, double, double, double, double, double, double) - Static method in class sim.portrayal3d.DefaultTransform
getDefaultTransform(double, double, double, double, double, double) - Static method in class sim.portrayal3d.DefaultTransform
getDefaultTransform(double, double, double, double) - Static method in class sim.portrayal3d.DefaultTransform
getDefaultTransform(double, double, double) - Static method in class sim.portrayal3d.DefaultTransform
getEdgesIn(Object) - Method in class sim.field.network.NetworkField
  Get all edges that enter a node.
getEdgesOut(Object) - Method in class sim.field.network.NetworkField
  Get all edges that leave a node.
getEditedColor() - Method in class sim.util.gui.NumberTextField
getEditedColor() - Method in class sim.util.gui.PropertyField
getEncodeAlpha() - Method in class sim.util.media.PngEncoder
  Retrieve alpha encoding status.
getEncodingFormats(float, BufferedImage) - Static method in class sim.util.media.MovieEncoder
  Returns null and prints an error out to stderr if an error occurred while trying to get the formats
getField() - Method in class sim.field.grid.DoubleGrid2D
getField() - Method in class sim.portrayal.FieldPortrayal
  Returns the current field.
getField() - Method in class sim.portrayal.continuous.Continuous2DPortrayal
getField() - Method in class sim.portrayal.grid.ObjectGrid2DPortrayal
getField() - Method in class sim.portrayal.grid.SparseGrid2DPortrayal
getField() - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
getField() - Method in class sim.portrayal.network.Network2DPortrayal
getField() - Method in class sim.portrayal3d.continuous.Continuous3DPortrayal
getField() - Method in class sim.portrayal3d.grid.SparseGrid3DPortrayal
getField() - Method in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
getFieldPortrayal() - Method in class sim.portrayal.LocationWrapper
getFilter() - Method in class sim.util.media.PngEncoder
  Retrieve filtering scheme
getFrameAsImage() - Method in class sim.display3d.CapturingCanvas3D
getHeight() - Method in class sim.field.continuous.Continuous2D
  Get the height
getHeight() - Method in class sim.field.continuous.Continuous3D
  Get the height
getHeight() - Method in class sim.field.grid.AbstractGrid2D
getHeight() - Method in class sim.field.grid.AbstractGrid3D
getHeight() - Method in interface sim.field.grid.Grid2D
  Get the height
getHeight() - Method in interface sim.field.grid.Grid3D
  Get the height
getHeight() - Method in class sim.field.grid.SparseGrid2D
getHeight() - Method in class sim.field.grid.SparseGrid3D
getHeight() - Method in class sim.portrayal.network.SpatialNetwork2D
getInfo() - Method in class sim.display.GUIState
  Returns an HTML string which gives descriptive information about the system.
getInspector() - Method in class sim.display.GUIState
  Returns an Inspector which allows the user to manipulate global model features, or null if no such Inspector is desired.
getInspector(LocationWrapper, GUIState) - Method in class sim.portrayal.FieldPortrayal
getInspector(LocationWrapper, GUIState) - Method in interface sim.portrayal.Portrayal
  Provide an inspector for an object.
getInspector(LocationWrapper, GUIState) - Method in class sim.portrayal.SimplePortrayal2D
getInspector(LocationWrapper, GUIState) - Method in class sim.portrayal3d.SimplePortrayal3D
getInspector(LocationWrapper, GUIState) - Method in class sim.portrayal3d.grid.fastgridcell.GridCellQuadPortrayal
getInspector(LocationWrapper, GUIState) - Method in class sim.portrayal3d.simple.DirectionalLightPortrayal3D
getInterval() - Method in class sim.display.Display2D
  Gets how many ticks are skipped before the display updates itself.
getInterval() - Method in class sim.display3d.Display3D
getLength() - Method in class sim.field.continuous.Continuous3D
  Get the height
getLength() - Method in class sim.field.grid.AbstractGrid3D
getLength() - Method in interface sim.field.grid.Grid3D
  Get the length
getLength() - Method in class sim.field.grid.SparseGrid3D
getLocation() - Method in class sim.portrayal.LocationWrapper
  Override this to provide the current location
getLocationName() - Method in class sim.portrayal.LocationWrapper
  Override this to provide the current location's name
getLocationOfObjectAsVector3d(Object) - Method in class sim.portrayal3d.SparseFieldPortrayal3D
  Instead of allocating a new Vector3d for every call, reuse `tmpVect`, unless concurrecy is an issue.
getLocationOfObjectAsVector3d(Object) - Method in class sim.portrayal3d.continuous.Continuous3DPortrayal
getLocationOfObjectAsVector3d(Object) - Method in class sim.portrayal3d.grid.SparseGrid3DPortrayal
getMaximumsize() - Method in class sim.display.Display2D.InnerDisplay2D
  Overloaded to return (width * scale, height * scale)
getMinKey() - Method in class sim.util.Heap
  Returns the key value of the current min element.
getMinimumSize() - Method in class sim.display.Display2D.InnerDisplay2D
  Overloaded to return (width * scale, height * scale)
getModel(Object, TransformGroup) - Method in interface sim.portrayal3d.Portrayal3D
  If argument is null, it should behave like createModel; otherwise, it is updateModel.
getModel(Object, TransformGroup) - Method in class sim.portrayal3d.SparseFieldPortrayal3D
getModel(Object, TransformGroup) - Method in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
getModel(Object, TransformGroup) - Method in class sim.portrayal3d.simple.Axes
getModel(Object, TransformGroup) - Method in class sim.portrayal3d.simple.CubePortrayal3D
getModel(Object, TransformGroup) - Method in class sim.portrayal3d.simple.DirectionalLightPortrayal3D
getModel(Object, TransformGroup) - Method in class sim.portrayal3d.simple.FixPortrayal3D
getModel(Object, TransformGroup) - Method in class sim.portrayal3d.simple.SpherePortrayal3D
getModel(Object, TransformGroup) - Method in class sim.portrayal3d.simple.WireFrameBoxPortrayal3D
getName() - Method in class sim.display.GUIState
  Name of the simulation.
getName(LocationWrapper) - Method in class sim.portrayal.FieldPortrayal
getName(LocationWrapper) - Method in interface sim.portrayal.Portrayal
  Returns a name for the given object that is useful for a human to distinguish it from other objects.
getName(LocationWrapper) - Method in class sim.portrayal.SimplePortrayal2D
getName(LocationWrapper) - Method in class sim.portrayal.network.SimpleEdgePortrayal2D
getName(LocationWrapper) - Method in class sim.portrayal3d.SimplePortrayal3D
getName(LocationWrapper) - Method in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
getName(LocationWrapper) - Method in class sim.portrayal3d.grid.fastgridcell.GridCellQuadPortrayal
getName(LocationWrapper) - Method in class sim.portrayal3d.simple.DirectionalLightPortrayal3D
getName(int) - Method in class sim.util.CollectionProperties
getName(int) - Method in class sim.util.Properties
getName(int) - Method in class sim.util.SimpleProperties
  Returns the name of the given property.
getNeighborsHamiltonianDistance(int, int, int, boolean, IntBag, IntBag) - Method in class sim.field.grid.AbstractGrid2D
getNeighborsHamiltonianDistance(int, int, int, int, boolean, IntBag, IntBag, IntBag) - Method in class sim.field.grid.AbstractGrid3D
getNeighborsHamiltonianDistance(int, int, int, boolean, DoubleBag, IntBag, IntBag) - Method in class sim.field.grid.DoubleGrid2D
getNeighborsHamiltonianDistance(int, int, int, int, boolean, DoubleBag, IntBag, IntBag, IntBag) - Method in class sim.field.grid.DoubleGrid3D
getNeighborsHamiltonianDistance(int, int, int, boolean, IntBag, IntBag) - Method in interface sim.field.grid.Grid2D
getNeighborsHamiltonianDistance(int, int, int, int, boolean, IntBag, IntBag, IntBag) - Method in interface sim.field.grid.Grid3D
getNeighborsHamiltonianDistance(int, int, int, boolean, IntBag, IntBag, IntBag) - Method in class sim.field.grid.IntGrid2D
getNeighborsHamiltonianDistance(int, int, int, int, boolean, IntBag, IntBag, IntBag, IntBag) - Method in class sim.field.grid.IntGrid3D
getNeighborsHamiltonianDistance(int, int, int, boolean, Bag, IntBag, IntBag) - Method in class sim.field.grid.ObjectGrid2D
getNeighborsHamiltonianDistance(int, int, int, int, boolean, Bag, IntBag, IntBag, IntBag) - Method in class sim.field.grid.ObjectGrid3D
getNeighborsHamiltonianDistance(int, int, int, boolean, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid2D
getNeighborsHamiltonianDistance(int, int, int, boolean, Bag, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid2D
getNeighborsHamiltonianDistance(int, int, int, int, boolean, IntBag, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid3D
getNeighborsHamiltonianDistance(int, int, int, int, boolean, Bag, IntBag, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid3D
getNeighborsHexagonalDistance(int, int, int, boolean, IntBag, IntBag) - Method in class sim.field.grid.AbstractGrid2D
getNeighborsHexagonalDistance(int, int, int, boolean, DoubleBag, IntBag, IntBag) - Method in class sim.field.grid.DoubleGrid2D
getNeighborsHexagonalDistance(int, int, int, boolean, IntBag, IntBag) - Method in interface sim.field.grid.Grid2D
getNeighborsHexagonalDistance(int, int, int, boolean, IntBag, IntBag, IntBag) - Method in class sim.field.grid.IntGrid2D
getNeighborsHexagonalDistance(int, int, int, boolean, Bag, IntBag, IntBag) - Method in class sim.field.grid.ObjectGrid2D
getNeighborsHexagonalDistance(int, int, int, boolean, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid2D
getNeighborsHexagonalDistance(int, int, int, boolean, Bag, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid2D
getNeighborsMaxDistance(int, int, int, boolean, IntBag, IntBag) - Method in class sim.field.grid.AbstractGrid2D
getNeighborsMaxDistance(int, int, int, int, boolean, IntBag, IntBag, IntBag) - Method in class sim.field.grid.AbstractGrid3D
getNeighborsMaxDistance(int, int, int, boolean, DoubleBag, IntBag, IntBag) - Method in class sim.field.grid.DoubleGrid2D
getNeighborsMaxDistance(int, int, int, int, boolean, DoubleBag, IntBag, IntBag, IntBag) - Method in class sim.field.grid.DoubleGrid3D
getNeighborsMaxDistance(int, int, int, boolean, IntBag, IntBag) - Method in interface sim.field.grid.Grid2D
getNeighborsMaxDistance(int, int, int, int, boolean, IntBag, IntBag, IntBag) - Method in interface sim.field.grid.Grid3D
getNeighborsMaxDistance(int, int, int, boolean, IntBag, IntBag, IntBag) - Method in class sim.field.grid.IntGrid2D
getNeighborsMaxDistance(int, int, int, int, boolean, IntBag, IntBag, IntBag, IntBag) - Method in class sim.field.grid.IntGrid3D
getNeighborsMaxDistance(int, int, int, boolean, Bag, IntBag, IntBag) - Method in class sim.field.grid.ObjectGrid2D
getNeighborsMaxDistance(int, int, int, int, boolean, Bag, IntBag, IntBag, IntBag) - Method in class sim.field.grid.ObjectGrid3D
getNeighborsMaxDistance(int, int, int, boolean, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid2D
getNeighborsMaxDistance(int, int, int, boolean, Bag, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid2D
getNeighborsMaxDistance(int, int, int, int, boolean, IntBag, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid3D
getNeighborsMaxDistance(int, int, int, int, boolean, Bag, IntBag, IntBag, IntBag) - Method in class sim.field.grid.SparseGrid3D
getObject() - Method in class sim.portrayal.LocationWrapper
  Override this to provide the current object
getObjectLocation(Object) - Method in class sim.field.continuous.Continuous2D
getObjectLocation(Object) - Method in class sim.field.continuous.Continuous3D
getObjectLocation(Object) - Method in class sim.field.grid.SparseGrid2D
getObjectLocation(Object) - Method in class sim.field.grid.SparseGrid3D
getObjectLocation(Object) - Method in class sim.portrayal.network.SpatialNetwork2D
getObjectLocationAsDouble2D(Object) - Method in class sim.field.grid.SparseGrid2D
getObjectLocationAsDouble3D(Object) - Method in class sim.field.grid.SparseGrid3D
getObjectsAtLocation(Object) - Method in class sim.field.SparseField
  Returns a bag containing all the objects at a given location.
getObjectsAtLocation(int, int) - Method in class sim.field.grid.SparseGrid2D
getObjectsAtLocation(int, int, int) - Method in class sim.field.grid.SparseGrid3D
getObjectsAtLocations(Bag, Bag) - Method in class sim.field.SparseField
  For each location, puts all object at that location into the result bag.
getObjectsAtLocations(IntBag, IntBag, Bag) - Method in class sim.field.grid.SparseGrid2D
  For each location, puts all such objects into the result bag.
getObjectsAtLocations(IntBag, IntBag, IntBag, Bag) - Method in class sim.field.grid.SparseGrid3D
  For each location, puts all such objects into the result bag.
getObjectsWithinDistance(Double2D, double) - Method in class sim.field.continuous.Continuous2D
  Returns a bag containing AT LEAST those objects within the bounding box surrounding the specified distance of the specified position.
getObjectsWithinDistance(Double2D, double, boolean) - Method in class sim.field.continuous.Continuous2D
  Returns a bag containing AT LEAST those objects within the bounding box surrounding the specified distance of the specified position.
getObjectsWithinDistance(Double2D, double, boolean, boolean) - Method in class sim.field.continuous.Continuous2D
  Returns a bag containing AT LEAST those objects within the bounding box surrounding the specified distance of the specified position.
getObjectsWithinDistance(Double2D, double, boolean, boolean, Bag) - Method in class sim.field.continuous.Continuous2D
  Puts into the result Bag (and returns it) AT LEAST those objects within the bounding box surrounding the specified distance of the specified position.
getObjectsWithinDistance(Double3D, double) - Method in class sim.field.continuous.Continuous3D
  Returns a bag containing AT LEAST those objects within the bounding box surrounding the specified distance of the specified position.
getObjectsWithinDistance(Double3D, double, boolean) - Method in class sim.field.continuous.Continuous3D
  Returns a bag containing AT LEAST those objects within the bounding box surrounding the specified distance of the specified position.
getObjectsWithinDistance(Double3D, double, boolean, boolean) - Method in class sim.field.continuous.Continuous3D
  Returns a bag containing AT LEAST those objects within the bounding box surrounding the specified distance of the specified position.
getObjectsWithinDistance(Double3D, double, boolean, boolean, Bag) - Method in class sim.field.continuous.Continuous3D
  Puts into the result Bag (and returns it) AT LEAST those objects within the bounding box surrounding the specified distance of the specified position.
getPlaySleep() - Method in class sim.display.Console
  Gets how long we should sleep between each step in the play thread (in milliseconds).
getPoint() - Method in class sim.util.Int2D
getPolyAttributes() - Method in interface sim.portrayal3d.ConfigurablePolyPortrayal
getPolyAttributes() - Method in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
getPortrayalForAll() - Method in class sim.portrayal.FieldPortrayal
getPortrayalForNull() - Method in class sim.portrayal.FieldPortrayal
getPortrayalForObject(Object) - Method in class sim.portrayal.FieldPortrayal
  Returns the appropriate Portrayal.
getPortrayalForRemainder() - Method in class sim.portrayal.FieldPortrayal
getPreferredScrollableViewportSize() - Method in class sim.util.gui.AbstractScrollable
getPreferredSize() - Method in class sim.display.Display2D.InnerDisplay2D
  Overloaded to return (width * scale, height * scale)
getProperties(Object, boolean, boolean, boolean) - Static method in class sim.util.Properties
  If expandCollections is true, then if object is a Map, Indexed, or Collection, then it will be treated using CollectionProperties.
getRawObjectLocation(Object) - Method in class sim.field.SparseField
  Get the location of the provided object, or null if the object does not exist.
getScale() - Method in class sim.display.Display2D
  Returns the scale (the zoom value) of the Display2D
getScrollableBlockIncrement(Rectangle, int, int) - Method in class sim.util.gui.AbstractScrollable
getScrollableTracksViewportHeight() - Method in class sim.util.gui.AbstractScrollable
getScrollableTracksViewportWidth() - Method in class sim.util.gui.AbstractScrollable
getScrollableUnitIncrement(Rectangle, int, int) - Method in class sim.util.gui.AbstractScrollable
getSimulationInspectedObject() - Method in class sim.display.GUIState
  Returns an object with various property methods (getFoo(...), isFoo(...), setFoo(...)) whose properties will be accessible by the user.
getSpinnterpolator() - Method in class sim.display3d.Display3D
getSteps() - Method in class sim.engine.Schedule
getTabPane() - Method in class sim.display.Console
  Simulations can call this to get access to the tabPane -- to add tabbed panes as they like.
getThreadPriority() - Method in class sim.display.Console
  Get when the simulation should end.
getTimestamp(String, String) - Method in class sim.engine.Schedule
  Returns the current time in string format.
getTransformForAxis(double, double, double) - Static method in class sim.display3d.Display3D
getType(int) - Method in class sim.util.CollectionProperties
getType(int) - Method in class sim.util.Properties
getType(int) - Method in class sim.util.SimpleProperties
  Returns the return type of the property (see the TYPE_...
getTypeConversion(Class) - Method in class sim.util.Properties
getValue(int) - Method in class sim.util.Bag
  identical to get(index)
getValue(int) - Method in class sim.util.CollectionProperties
getValue(int) - Method in class sim.util.DoubleBag
getValue(int) - Method in interface sim.util.Indexed
  Throws an IndexOutOfBoundsException if index is inappropriate.
getValue(int) - Method in class sim.util.IntBag
getValue(int) - Method in class sim.util.Properties
getValue(int) - Method in class sim.util.SimpleProperties
  Returns the current value of the property.
getValue() - Method in class sim.util.gui.NumberTextField
  Returns the most recently set value.
getValue() - Method in class sim.util.gui.PropertyField
  Returns the most recently set value.
getValueName() - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
getWhenShouldEnd() - Method in class sim.display.Console
  Get when the simulation should end.
getWhenShouldPause() - Method in class sim.display.Console
  Get when the simulation should pause.
getWidth() - Method in class sim.field.continuous.Continuous2D
  Get the width
getWidth() - Method in class sim.field.continuous.Continuous3D
  Get the width
getWidth() - Method in class sim.field.grid.AbstractGrid2D
getWidth() - Method in class sim.field.grid.AbstractGrid3D
getWidth() - Method in interface sim.field.grid.Grid2D
  Get the width
getWidth() - Method in interface sim.field.grid.Grid3D
  Get the width
getWidth() - Method in class sim.field.grid.SparseGrid2D
getWidth() - Method in class sim.field.grid.SparseGrid3D
getWidth() - Method in class sim.portrayal.network.SpatialNetwork2D
getWrapper(Object) - Method in class sim.portrayal.continuous.Continuous2DPortrayal
getWrapper(Int2D) - Method in class sim.portrayal.grid.ObjectGrid2DPortrayal
getWrapper(Object) - Method in class sim.portrayal.grid.SparseGrid2DPortrayal
getWrapper(double, int, int) - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
getWrapper(Edge) - Method in class sim.portrayal.network.Network2DPortrayal
getX() - Method in class sim.util.Double2D
getX() - Method in class sim.util.Double3D
getX() - Method in class sim.util.Int2D
getX() - Method in class sim.util.Int3D
getXaxis() - Method in class sim.display3d.Display3D
getY() - Method in class sim.util.Double2D
getY() - Method in class sim.util.Double3D
getY() - Method in class sim.util.Int2D
getY() - Method in class sim.util.Int3D
getYaxis() - Method in class sim.display3d.Display3D
getZ() - Method in class sim.util.Double3D
getZ() - Method in class sim.util.Int3D
getZaxis() - Method in class sim.display3d.Display3D
grid - Variable in class sim.portrayal.network.SpatialNetwork2D
grid - Variable in class sim.portrayal3d.grid.GridCellInfo
  This could be Grid2D or Grid3D

## H

HEXAGONAL_RATIO - Static variable in class sim.portrayal.grid.HexaObjectGrid2DPortrayal
  The ratio of the width of a hexagon to its height: 1 / Sin(60 degrees), otherwise known as 2 / Sqrt(3)
HEXAGONAL_RATIO - Static variable in class sim.portrayal.grid.HexaSparseGrid2DPortrayal
  The ratio of the width of a hexagon to its height: 1 / Sin(60 degrees), otherwise known as 2 / Sqrt(3)
Heap - class sim.util.Heap.
  Implementations of Heap functions in Java.
Heap() - Constructor for class sim.util.Heap
Heap(long[], Object[], int) - Constructor for class sim.util.Heap
HexaDrawInfo2D - class sim.portrayal.HexaDrawInfo2D.
  An extension of DrawInfo2D that contains 6 (x,y) points that indicate the exact coordinates of the vertexes of the hexagon (after rounding to int values).
HexaDrawInfo2D(Rectangle2D.Double, Rectangle2D.Double, int[], int[]) - Constructor for class sim.portrayal.HexaDrawInfo2D
HexaObjectGrid2DPortrayal - class sim.portrayal.grid.HexaObjectGrid2DPortrayal.
  Portrayal for hexagonal grids (each cell has six equally-distanced neighbors) containing objects.
HexaObjectGrid2DPortrayal() - Constructor for class sim.portrayal.grid.HexaObjectGrid2DPortrayal
HexaSparseGrid2DPortrayal - class sim.portrayal.grid.HexaSparseGrid2DPortrayal.
  Portrayal for hexagonal grids (each cell has six equally-distanced neighbors).
HexaSparseGrid2DPortrayal() - Constructor for class sim.portrayal.grid.HexaSparseGrid2DPortrayal
HexaSparseGrid2DPortrayal(DrawPolicy) - Constructor for class sim.portrayal.grid.HexaSparseGrid2DPortrayal
HexaValueGrid2DPortrayal - class sim.portrayal.grid.HexaValueGrid2DPortrayal.
  Portrayal for hexagonal grids (each cell has six equally-distanced neighbors) with double-precision real values.
HexaValueGrid2DPortrayal() - Constructor for class sim.portrayal.grid.HexaValueGrid2DPortrayal
HexaValueGrid2DPortrayal(String) - Constructor for class sim.portrayal.grid.HexaValueGrid2DPortrayal
hashCode() - Method in class sim.util.Double2D
hashCode() - Method in class sim.util.Double3D
hashCode() - Method in class sim.util.Int2D
hashCode() - Method in class sim.util.Int3D
hashCodeFor(int, int) - Static method in class sim.util.Int2D
hashCodeFor(int, int, int) - Static method in class sim.util.Int3D
hdrPos - Variable in class sim.util.media.PngEncoder
height - Variable in class sim.display.Display2D.InnerDisplay2D
  The height of the display when the scale is 1.0
height - Variable in class sim.field.continuous.Continuous2D
height - Variable in class sim.field.continuous.Continuous3D
height - Variable in class sim.field.grid.AbstractGrid2D
height - Variable in class sim.field.grid.AbstractGrid3D
height - Variable in class sim.field.grid.SparseGrid2D
height - Variable in class sim.field.grid.SparseGrid3D
height - Variable in class sim.util.media.PngEncoder
hitObject(Object, DrawInfo2D) - Method in class sim.portrayal.SimplePortrayal2D
  If drawing area intersects selected area, return true.
hitObject(Object, DrawInfo2D) - Method in class sim.portrayal.network.SimpleEdgePortrayal2D
hitObjects(DrawInfo2D, Bag) - Method in class sim.portrayal.FieldPortrayal2D
  Adds to the provided Bag LocationWrappers for any objects which overlap the provided hit range.
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.FieldPortrayal2D
  Instead of overriding the draw and hitObjects methods, you can optionally override this method to provide both the draw(...) and hitObjects(...) functionality in a single method, as it's common that these two methods have nearly identical code.
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.continuous.Continuous2DPortrayal
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.grid.HexaObjectGrid2DPortrayal
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.grid.HexaSparseGrid2DPortrayal
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.grid.HexaValueGrid2DPortrayal
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.grid.ObjectGrid2DPortrayal
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.grid.SparseGrid2DPortrayal
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
hitOrDraw(Graphics2D, DrawInfo2D, Bag) - Method in class sim.portrayal.network.Network2DPortrayal

## I

I_BELLY - Static variable in class sim.util.gui.NumberTextField
I_BELLY_PRESSED - Static variable in class sim.util.gui.NumberTextField
I_DOWN - Static variable in class sim.util.gui.NumberTextField
I_DOWN_PRESSED - Static variable in class sim.util.gui.NumberTextField
I_PAUSE_OFF - Static variable in class sim.display.Console
I_PAUSE_ON - Static variable in class sim.display.Console
I_PLAY_OFF - Static variable in class sim.display.Console
I_PLAY_ON - Static variable in class sim.display.Console
I_STEP_OFF - Static variable in class sim.display.Console
I_STEP_ON - Static variable in class sim.display.Console
I_STOP_OFF - Static variable in class sim.display.Console
I_STOP_ON - Static variable in class sim.display.Console
I_UP - Static variable in class sim.util.gui.NumberTextField
I_UP_PRESSED - Static variable in class sim.util.gui.NumberTextField
Indexed - interface sim.util.Indexed.
  A simple interface (simpler than List) for accessing random-access objects without changing their size.
InsertModelForNewObject(Object, Transform3D) - Method in class sim.portrayal3d.SparseFieldPortrayal3D
  This function is called from createMode for each object in the field and from the updateModel part of getModel for the new objects.
Inspector - class sim.portrayal.Inspector.
  An Inspector is a JPanel containing information about some object, and updates its displayed information when updateInspector() is called.
Inspector() - Constructor for class sim.portrayal.Inspector
Int2D - class sim.util.Int2D.
  Int2D is more or less the same class as java.awt.Point, but it is immutable: once the x and y values are set, they cannot be changed (they're final).
Int2D() - Constructor for class sim.util.Int2D
Int2D(Point) - Constructor for class sim.util.Int2D
Int2D(int, int) - Constructor for class sim.util.Int2D
Int3D - class sim.util.Int3D.
Int3D() - Constructor for class sim.util.Int3D
Int3D(int, int, int) - Constructor for class sim.util.Int3D
Int3D(Int2D) - Constructor for class sim.util.Int3D
  Explicitly assumes the z value is set to 0
Int3D(Int2D, int) - Constructor for class sim.util.Int3D
IntBag - class sim.util.IntBag.
  Maintains a simple array (obj) of ints and the number of ints (numObjs) in the array (the array can be bigger than this number).
IntBag() - Constructor for class sim.util.IntBag
IntBag(IntBag) - Constructor for class sim.util.IntBag
  Adds the ints from the other IntBag without copying them.
IntGrid2D - class sim.field.grid.IntGrid2D.
  A wrapper for 2D arrays of ints.
IntGrid2D(int, int) - Constructor for class sim.field.grid.IntGrid2D
IntGrid2D(int, int, int) - Constructor for class sim.field.grid.IntGrid2D
IntGrid2D(IntGrid2D) - Constructor for class sim.field.grid.IntGrid2D
IntGrid3D - class sim.field.grid.IntGrid3D.
  A wrapper for 3D arrays of ints.
IntGrid3D(int, int, int) - Constructor for class sim.field.grid.IntGrid3D
IntGrid3D(int, int, int, int) - Constructor for class sim.field.grid.IntGrid3D
IntGrid3D(IntGrid3D) - Constructor for class sim.field.grid.IntGrid3D
iconFor(String) - Static method in class sim.util.gui.NumberTextField
image - Variable in class sim.util.media.PngEncoder
in - Variable in class sim.field.network.NetworkField.IndexOutIn
increaseSubsteps(Steppable[]) - Method in class sim.display.GUIState
  Roughly doubles the array size, retaining the existing elements
increaseSubsteps(Steppable[]) - Method in class sim.engine.Schedule
increaseSubsteps(Steppable[], int) - Method in class sim.engine.Schedule
index - Variable in class sim.field.SparseField.LocationAndIndex
index - Variable in class sim.field.network.NetworkField.IndexOutIn
indexOutInHash - Variable in class sim.field.network.NetworkField
  Hashes NetworkField.IndexInOut structures by Node.
info - Variable in class sim.field.network.Edge
  Other information (maybe cost) associated with the edge
informOfError(Throwable, String) - Method in class sim.display.Console
  Pops up an error dialog box.
init(Controller) - Method in class sim.display.GUIState
  Called to initialize (display) windows etc.
init() - Method in class sim.display.SimApplet
initialValue - Variable in class sim.util.gui.NumberTextField
insideDisplay - Variable in class sim.display.Display2D
  The 2D display inside the scroll view.
interpolation - Variable in class sim.display.Display2D.OptionPane
intervalLock - Variable in class sim.display.Display2D
intervalLock - Variable in class sim.display3d.Display3D
is3D - Variable in class sim.portrayal3d.grid.GridCellInfo
  this is equivalent to grid instanceof Grid3D, but cached
isApplet - Static variable in class sim.display.SimApplet
isClipping() - Method in class sim.display.Display2D
  Returns true if the Display2D is clipping the drawing area to the user-specified height and width
isComposite(int) - Method in class sim.util.Properties
isEmpty() - Method in class sim.util.Bag
isEmpty() - Method in class sim.util.DoubleBag
isEmpty() - Method in class sim.util.Heap
isEmpty() - Method in class sim.util.IntBag
isInspectorVolatile() - Method in class sim.display.GUIState
  Returns true if the inspector (if any) provided in getInspector() or via getSimulationInspectedObject() should be updated at each time tick (as opposed to updated only when the window needs repainting).
isMacOSX - Static variable in class sim.display.Display2D
  Set to true if we're running on a Mac
isReadWrite(int) - Method in class sim.util.CollectionProperties
isReadWrite(int) - Method in class sim.util.Properties
isReadWrite(int) - Method in class sim.util.SimpleProperties
  Returns whether or not the property can be written as well as read Returns false if the index is out of the range [0 ...
isVolatile() - Method in class sim.util.CollectionProperties
isVolatile() - Method in class sim.util.Properties
  Returns true if the number or order of properties could change at any time
isVolatile() - Method in class sim.util.SimpleProperties
isWindows - Static variable in class sim.display.Display2D
  Set to true if we're running on Windows
iterator() - Method in class sim.field.SparseField
  Iterates over all objects.
iterator() - Method in class sim.field.network.NetworkField
  Iterates over all objects.
iterator() - Method in class sim.util.Bag
  NOT fail-fast, and remove() not supported.

## K

keepOnWriting_ - Variable in class sim.display3d.CapturingCanvas3D

## L

LARGE_BAG_RATIO - Static variable in class sim.field.SparseField
  A bag must be larger than this amount times the capacity before it is eliminated if `replaceLargeBags` is true
LAYERS_ICON - Static variable in class sim.display.Display2D
LabelledList - class sim.util.gui.LabelledList.
  LabelledList is a JPanel which makes it easy to set up two columns of Components.
LabelledList() - Constructor for class sim.util.gui.LabelledList
LabelledList(String) - Constructor for class sim.util.gui.LabelledList
  Creates a Labelled List with a provided border label.
LocationWrapper - class sim.portrayal.LocationWrapper.
  A LocationWrapper is used to embody the objects stored in a FieldPortrayal; for example, those returned by a hitObjects test on a FieldPortrayal2D.
LocationWrapper(Object, Object, FieldPortrayal) - Constructor for class sim.portrayal.LocationWrapper
labelFont - Variable in class sim.portrayal.network.SimpleEdgePortrayal2D
labelPaint - Variable in class sim.portrayal.network.SimpleEdgePortrayal2D
lastObject - Variable in class sim.portrayal.FieldPortrayal.CustomInspector
leftBytes - Variable in class sim.util.media.PngEncoder
len - Variable in class sim.portrayal.SimpleInspector
length - Variable in class sim.field.continuous.Continuous3D
length - Variable in class sim.field.grid.AbstractGrid3D
length - Variable in class sim.field.grid.SparseGrid3D
listener - Variable in class sim.util.gui.NumberTextField
listener - Variable in class sim.util.gui.PropertyField
load(SimState) - Method in class sim.display.GUIState
  Called by the Console when the user is loading in a new state from a checkpoint.
location - Variable in class sim.field.SparseField.LocationAndIndex
location - Variable in class sim.portrayal.LocationWrapper
  The ORIGINAL location of the object
locationAndIndexHash - Variable in class sim.field.SparseField
  LocationAndIndex objects (locations and indexes into the allObjects array) hashed by Object
locationBagIterator() - Method in class sim.field.SparseField
  Iterates [somewhat inefficiently] over all bags of objects grouped by location.
lowerBound(double) - Method in class sim.field.grid.DoubleGrid2D
lowerBound(double) - Method in class sim.field.grid.DoubleGrid3D
lowerBound(int) - Method in class sim.field.grid.IntGrid2D
lowerBound(int) - Method in class sim.field.grid.IntGrid3D

## M

MAX_PROPERTIES - Static variable in class sim.portrayal.SimpleInspector
MIN_BAG_SIZE - Static variable in class sim.field.SparseField
  No bags smaller than this size will be replaced regardless of the setting of `replaceLargeBags`
MOVIE_OFF_ICON - Static variable in class sim.display.Display2D
MOVIE_ON_ICON - Static variable in class sim.display.Display2D
MersenneTwister - class ec.util.MersenneTwister.
  MersenneTwister and MersenneTwisterFast
MersenneTwister() - Constructor for class ec.util.MersenneTwister
  Constructor using the default seed.
MersenneTwister(long) - Constructor for class ec.util.MersenneTwister
  Constructor using a given seed.
MersenneTwister(int[]) - Constructor for class ec.util.MersenneTwister
  Constructor using an array.
MeshCellPortrayal - class sim.portrayal3d.grid.fastgridcell.MeshCellPortrayal.
MeshCellPortrayal(int, ColorCoding, int, int) - Constructor for class sim.portrayal3d.grid.fastgridcell.MeshCellPortrayal
MovieEncoder - class sim.util.media.MovieEncoder.
  Usage of this class depends on the existence of the Java Media Framework (JMF) which can be acquired from javasoft.com.
MovieEncoder(float, File, BufferedImage, Format) - Constructor for class sim.util.media.MovieEncoder
  Creates an object which will write out a move of the specified format, and written to the provided file.
MovieMaker - class sim.util.gui.MovieMaker.
MovieMaker(Frame) - Constructor for class sim.util.gui.MovieMaker
MultiStep - class sim.engine.MultiStep.
  MultiStep takes an integer N, a boolean called countdown, and a steppable.
MultiStep(Steppable, int, boolean) - Constructor for class sim.engine.MultiStep
  If countdown is true, then we call step.step(...) once every N times we're stepped.
MutableDouble - class sim.util.MutableDouble.
  MutableDouble simply holds a double value, which can be changed at any time.
MutableDouble(double) - Constructor for class sim.util.MutableDouble
MutableDouble(MutableDouble) - Constructor for class sim.util.MutableDouble
main(String[]) - Static method in class ec.util.MersenneTwister
  Tests the code.
max() - Method in class sim.field.grid.DoubleGrid2D
max() - Method in class sim.field.grid.DoubleGrid3D
max() - Method in class sim.field.grid.IntGrid2D
max() - Method in class sim.field.grid.IntGrid3D
maxAlpha - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
maxAlpha - Variable in class sim.portrayal3d.SimpleColorInterpolator
maxBlue - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
maxBlue - Variable in class sim.portrayal3d.SimpleColorInterpolator
maxGreen - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
maxGreen - Variable in class sim.portrayal3d.SimpleColorInterpolator
maxLevel - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
maxLevel - Variable in class sim.portrayal3d.SimpleColorInterpolator
maxPos - Variable in class sim.util.media.PngEncoder
maxRed - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
maxRed - Variable in class sim.portrayal3d.SimpleColorInterpolator
mean() - Method in class sim.field.grid.DoubleGrid2D
mean() - Method in class sim.field.grid.DoubleGrid3D
mean() - Method in class sim.field.grid.IntGrid2D
mean() - Method in class sim.field.grid.IntGrid3D
members - Variable in class sim.portrayal.SimpleInspector
min() - Method in class sim.field.grid.DoubleGrid2D
min() - Method in class sim.field.grid.DoubleGrid3D
min() - Method in class sim.field.grid.IntGrid2D
min() - Method in class sim.field.grid.IntGrid3D
minAlpha - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
minAlpha - Variable in class sim.portrayal3d.SimpleColorInterpolator
minBlue - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
minBlue - Variable in class sim.portrayal3d.SimpleColorInterpolator
minColor - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
minColor - Variable in class sim.portrayal3d.SimpleColorInterpolator
minGreen - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
minGreen - Variable in class sim.portrayal3d.SimpleColorInterpolator
minLevel - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
minLevel - Variable in class sim.portrayal3d.SimpleColorInterpolator
minRed - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
minRed - Variable in class sim.portrayal3d.SimpleColorInterpolator
movieMaker - Variable in class sim.display.Display2D
  Our movie maker, if one is running, else null.
movmaker - Variable in class sim.display3d.Display3D
multiply(double) - Method in class sim.field.grid.DoubleGrid2D
multiply(IntGrid2D) - Method in class sim.field.grid.DoubleGrid2D
multiply(DoubleGrid2D) - Method in class sim.field.grid.DoubleGrid2D
multiply(double) - Method in class sim.field.grid.DoubleGrid3D
multiply(IntGrid3D) - Method in class sim.field.grid.DoubleGrid3D
multiply(DoubleGrid3D) - Method in class sim.field.grid.DoubleGrid3D
multiply(int) - Method in class sim.field.grid.IntGrid2D
multiply(IntGrid2D) - Method in class sim.field.grid.IntGrid2D
multiply(int) - Method in class sim.field.grid.IntGrid3D
multiply(IntGrid3D) - Method in class sim.field.grid.IntGrid3D
multiply - Variable in class sim.util.gui.NumberTextField

## N

NO_ALPHA - Static variable in class sim.util.media.PngEncoder
  Constant specifying that alpha channel should not be encoded.
Network2DPortrayal - class sim.portrayal.network.Network2DPortrayal.
  Portrays network fields.
Network2DPortrayal() - Constructor for class sim.portrayal.network.Network2DPortrayal
NetworkField - class sim.field.network.NetworkField.
  The NetworkField is a field which stores binary graph structures of all kinds, using hash tables to allow reasonably rapid dynamic modification.
NetworkField() - Constructor for class sim.field.network.NetworkField
NetworkField.IndexOutIn - class sim.field.network.NetworkField.IndexOutIn.
  The structure stored in the indexOutInHash hash table.
NetworkField.IndexOutIn(int, Bag, Bag) - Constructor for class sim.field.network.NetworkField.IndexOutIn
NoZGridCellPortrayal - class sim.portrayal3d.grid.fastgridcell.NoZGridCellPortrayal.
NoZGridCellPortrayal(int, ColorCoding) - Constructor for class sim.portrayal3d.grid.fastgridcell.NoZGridCellPortrayal
NumberTextField - class sim.util.gui.NumberTextField.
  A simple class that lets you specify a label and validate a numerical value.
NumberTextField(double) - Constructor for class sim.util.gui.NumberTextField
  Creates a NumberTextField which does not display the belly button or arrows.
NumberTextField(double, boolean) - Constructor for class sim.util.gui.NumberTextField
  Creates a NumberTextField which (if `doubleEachTime`) doubles or halves the current value, or (if not `doubleEachTime`) increases or decreases by 1 each time.
NumberTextField(double, double, double) - Constructor for class sim.util.gui.NumberTextField
  Creates a NumberTextField according to the provided parameters.
NumberTextField(String, double, boolean) - Constructor for class sim.util.gui.NumberTextField
  Creates a NumberTextField with a provided label.
NumberTextField(String, double, double, double) - Constructor for class sim.util.gui.NumberTextField
  Creates a NumberTextField with a provided label.
name - Variable in class sim.portrayal.SimpleInspector
network - Variable in class sim.portrayal.network.SpatialNetwork2D
newValue(int, int, double) - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
  This method is called by the default inspector to filter new values set by the user.
newValue(double) - Method in class sim.util.gui.NumberTextField
  Override this to be informed when a new value has been set.
newValue(String) - Method in class sim.util.gui.PropertyField
  Override this to be informed when a new value has been set.
next(int) - Method in class ec.util.MersenneTwister
  Returns an integer with bits bits filled with a random number.
next - Variable in class sim.engine.Schedule
nextBoolean() - Method in class ec.util.MersenneTwister
  This method is missing from jdk 1.0.x and below.
nextBoolean(float) - Method in class ec.util.MersenneTwister
  This generates a coin flip with a probability `probability` of returning true, else returning false.
nextBoolean(double) - Method in class ec.util.MersenneTwister
  This generates a coin flip with a probability `probability` of returning true, else returning false.
nextByte() - Method in class ec.util.MersenneTwister
  For completeness' sake, though it's not in java.util.Random.
nextBytes(byte[]) - Method in class ec.util.MersenneTwister
  A bug fix for all versions of the JDK.
nextChar() - Method in class ec.util.MersenneTwister
  For completeness' sake, though it's not in java.util.Random.
nextDouble() - Method in class ec.util.MersenneTwister
  A bug fix for versions of JDK 1.1 and below.
nextFloat() - Method in class ec.util.MersenneTwister
  A bug fix for versions of JDK 1.1 and below.
nextGaussian() - Method in class ec.util.MersenneTwister
  A bug fix for all JDK code including 1.2.
nextInt(int) - Method in class ec.util.MersenneTwister
  This method is missing from JDK 1.1 and below.
nextLong(long) - Method in class ec.util.MersenneTwister
  This method is for completness' sake.
nextShort() - Method in class ec.util.MersenneTwister
  For completeness' sake, though it's not in java.util.Random.
numNext - Variable in class sim.engine.Schedule
numObjs - Variable in class sim.util.Bag
numObjs - Variable in class sim.util.DoubleBag
numObjs - Variable in class sim.util.IntBag
numProperties() - Method in class sim.util.CollectionProperties
numProperties() - Method in class sim.util.Properties
numProperties() - Method in class sim.util.SimpleProperties
  Returns the number of properties discovered
numSubsteps - Variable in class sim.engine.Schedule

## O

OPTIONS_ICON - Static variable in class sim.display.Display2D
ObjectGrid2D - class sim.field.grid.ObjectGrid2D.
  A storage facility for objects.
ObjectGrid2D(int, int) - Constructor for class sim.field.grid.ObjectGrid2D
ObjectGrid2D(int, int, Object) - Constructor for class sim.field.grid.ObjectGrid2D
ObjectGrid2D(ObjectGrid2D) - Constructor for class sim.field.grid.ObjectGrid2D
ObjectGrid2DPortrayal - class sim.portrayal.grid.ObjectGrid2DPortrayal.
  A portrayal for grids containing objects, such as maybe agents or agent bodies.
ObjectGrid2DPortrayal() - Constructor for class sim.portrayal.grid.ObjectGrid2DPortrayal
ObjectGrid3D - class sim.field.grid.ObjectGrid3D.
  A storage facility for objects.
ObjectGrid3D(int, int, int) - Constructor for class sim.field.grid.ObjectGrid3D
ObjectGrid3D(int, int, int, Object) - Constructor for class sim.field.grid.ObjectGrid3D
ObjectGrid3D(ObjectGrid3D) - Constructor for class sim.field.grid.ObjectGrid3D
object - Variable in class sim.portrayal.LocationWrapper
  The ORIGINAL object
object - Variable in class sim.portrayal.SimpleInspector
objectHash - Variable in class sim.field.SparseField
  Bags of objects hashed by location.
objectInspector - Variable in class sim.portrayal.FieldPortrayal.CustomInspector
objectToDraw(Bag, Bag) - Method in interface sim.portrayal.grid.DrawPolicy
  Give the bag fromHere (which you should NOT MODIFY), which contains objects all occupying the same location, add to the bag addtoHere only those objects you wish to be drawn, then return DONE.
objectsHitBy(Rectangle2D.Double) - Method in class sim.display.Display2D
  Returns LocationWrappers for all the objects which fall within the coordinate rectangle specified by rect.
objs - Variable in class sim.util.Bag
objs - Variable in class sim.util.DoubleBag
objs - Variable in class sim.util.IntBag
optionPane - Variable in class sim.display.Display2D
  Our option pane
out - Variable in class sim.field.network.NetworkField.IndexOutIn
overallT - Variable in class sim.portrayal3d.FieldPortrayal3D
  It defines `overallT`, a Transform3D object that allows the user to handle aspects inside the scene graph, for instance, set the size of an object displayed inside a field, when size is not relevant for the simulation per se.
owner() - Method in class sim.field.network.Edge
  Returns the "owner" field.

## P

PS_PAUSED - Static variable in class sim.display.Console
  The play thread is presently paused.
PS_PLAYING - Static variable in class sim.display.Console
  The play thread is presently playing.
PS_STOPPED - Static variable in class sim.display.Console
  The play thread is presently stopped.
ParallelSequence - class sim.engine.ParallelSequence.
  Spawns all the sequence elements in parallel on separate threads.
ParallelSequence(Steppable[]) - Constructor for class sim.engine.ParallelSequence
PngEncoder - class sim.util.media.PngEncoder.
PngEncoder() - Constructor for class sim.util.media.PngEncoder
  Class constructor
PngEncoder(Image) - Constructor for class sim.util.media.PngEncoder
  Class constructor specifying Image to encode, with no alpha channel encoding.
PngEncoder(Image, boolean) - Constructor for class sim.util.media.PngEncoder
  Class constructor specifying Image to encode, and whether to encode alpha.
PngEncoder(Image, boolean, int) - Constructor for class sim.util.media.PngEncoder
  Class constructor specifying Image to encode, whether to encode alpha, and filter to use.
PngEncoder(Image, boolean, int, int) - Constructor for class sim.util.media.PngEncoder
  Class constructor specifying Image source to encode, whether to encode alpha, filter to use, and compression level.
Portrayal - interface sim.portrayal.Portrayal.
  A common interface for portrayal classes.
Portrayal2D - interface sim.portrayal.Portrayal2D.
  The basic 2D portrayal interface.
Portrayal3D - interface sim.portrayal3d.Portrayal3D.
  A PortrayalJ3D is a Portrayal that produces Java3D models.
Properties - class sim.util.Properties.
  Inspects an object and returns a list of variables for which there are get and possibly set methods.
Properties() - Constructor for class sim.util.Properties
PropertyField - class sim.util.gui.PropertyField.
  A simple class that lets you specify a label and validate a string.
PropertyField() - Constructor for class sim.util.gui.PropertyField
PropertyField(String) - Constructor for class sim.util.gui.PropertyField
  This looks just like a JTextField
PropertyField(String, boolean) - Constructor for class sim.util.gui.PropertyField
  if isReadWrite is false, then this looks just like a JLabel; else it looks just like a JTextField
PropertyField(String, String) - Constructor for class sim.util.gui.PropertyField
PropertyField(String, String, boolean) - Constructor for class sim.util.gui.PropertyField
PropertyField(String, String, boolean, int) - Constructor for class sim.util.gui.PropertyField
  If show is SHOW_CHECKBOX, a checkbox will be shown (expecting "true" and "false" string values).
Proxiable - interface sim.util.Proxiable.
  A proxiable object is one which provides SimpleProperties with a proxy to stand in for it; that is, to have the proxy's properties inspected instead of the object itself.
paint(Graphics, boolean) - Method in class sim.display.Display2D.InnerDisplay2D
  Paints an image to the screen either buffered or unbuffered.
paintComponent(Graphics) - Method in class sim.display.Display2D.InnerDisplay2D
  Swing's equivalent of paint(Graphics g).
paintComponent(Graphics, boolean) - Method in class sim.display.Display2D.InnerDisplay2D
  The top-level repainting method.
paintToMovie() - Method in class sim.display.Display2D.InnerDisplay2D
  Paints a movie, by writing it to the screen buffered, then encoding the buffer to disk.
pngBytes - Variable in class sim.util.media.PngEncoder
pngEncode(boolean) - Method in class sim.util.media.PngEncoder
  Creates an array of bytes that is the PNG equivalent of the current image, specifying whether to encode alpha or not.
pngEncode() - Method in class sim.util.media.PngEncoder
  Creates an array of bytes that is the PNG equivalent of the current image.
policy - Variable in class sim.portrayal.grid.SparseGrid2DPortrayal
pop() - Method in class sim.util.Bag
  Returns null if the Bag is empty, else removes and returns the topmost object.
pop() - Method in class sim.util.DoubleBag
  Returns 0 if the DoubleBag is empty, else removes and returns the topmost double.
pop() - Method in class sim.util.IntBag
  Returns 0 if the IntBag is empty, else removes and returns the topmost int.
portray(Object) - Method in class sim.portrayal3d.SparseFieldPortrayal3D
portrayalForAll - Variable in class sim.portrayal.FieldPortrayal
portrayalForNull - Variable in class sim.portrayal.FieldPortrayal
portrayalForRemainder - Variable in class sim.portrayal.FieldPortrayal
portrayals - Variable in class sim.portrayal.FieldPortrayal
positions - Variable in class sim.portrayal.FieldPortrayal.CustomInspector
postCheckpoint() - Method in class sim.engine.SimState
  Called just after the SimState was checkpointed (serialized out to a file to be unserialized and fired up at a future time).
postRender() - Method in class sim.display3d.CapturingCanvas3D
postSwap() - Method in class sim.display3d.CapturingCanvas3D
preCheckpoint() - Method in class sim.engine.SimState
  Called just before the SimState is being checkpointed (serialized out to a file to be unserialized and fired up at a future time).
pressPause() - Method in class sim.display.Console
  Called when the user presses the pause button.
pressPlay() - Method in class sim.display.Console
  Called when the user presses the play button.
pressStop() - Method in class sim.display.Console
  Called when the user presses the stop button.
printT3D(Transform3D) - Static method in class sim.display3d.Display3D
priorRow - Variable in class sim.util.media.PngEncoder
processStimulus(Enumeration) - Method in class sim.display3d.SelectionBehavior
  Disregard all stistimuli other than Dbl-Click
properties - Variable in class sim.portrayal.SimpleInspector
propertiesProxy() - Method in interface sim.util.Proxiable
propertyList - Variable in class sim.portrayal.SimpleInspector
push(Object) - Method in class sim.util.Bag
  Synonym for add(obj) -- stylistically, you should add instead unless you want to think of the Bag as a stack.
push(double) - Method in class sim.util.DoubleBag
  Synonym for add(obj) -- try to use add instead unless you want to think of the DoubleBag as a stack.
push(int) - Method in class sim.util.IntBag
  Synonym for add(obj) -- try to use add instead unless you want to think of the IntBag as a stack.

## Q

queue - Variable in class sim.engine.Schedule
quit() - Method in class sim.display.Display2D
  Quits the Display2D.
quit() - Method in class sim.display.GUIState
  Called by the Console when the user is quitting the SimState.
quit() - Method in class sim.display3d.Display3D
  Quits the Display3D.

## R

RandomSequence - class sim.engine.RandomSequence.
  RandomSequence is a Sequence which executes its Steppable objects in random order each time.
RandomSequence(Steppable[]) - Constructor for class sim.engine.RandomSequence
  Does not synchronize on the random number generator
RandomSequence(Steppable[], boolean) - Constructor for class sim.engine.RandomSequence
  Synchronizes on the random number generator only if shouldSynchronize is true
random - Variable in class sim.engine.SimState
  The SimState's random number generator
readFromCheckpoint(File) - Static method in class sim.engine.SimState
  Creates a SimState from checkpoint.
readFromCheckpoint(InputStream) - Static method in class sim.engine.SimState
  Creates and returns a new SimState object read in from the provided stream.
readNewStateFromCheckpoint(File) - Method in class sim.display.GUIState
  Loads a new SimState from the provided file.
readOnlyValField - Variable in class sim.util.gui.PropertyField
refresh() - Method in class sim.display.Console
refresh() - Method in interface sim.display.Controller
  Lazily updates and redraws all the displays and inspectors.
refreshBoundsOnBehaviors() - Method in class sim.display3d.Display3D
registerFrame(JFrame) - Method in class sim.display.Console
  Simulations can call this to add a frame to be listed in the "Display list" of the console
registerFrame(JFrame) - Method in interface sim.display.Controller
  Simulations can call this to add a frame to be listed in the "Display list" of the Controller.
remove(Object) - Method in class sim.field.SparseField
  Removes an object if it exists.
remove(Object) - Method in class sim.field.continuous.Continuous2D
remove(Object) - Method in class sim.field.continuous.Continuous3D
remove(Object) - Method in class sim.util.Bag
remove(int) - Method in class sim.util.Bag
  Removes the object at the given index, moving the topmost object into its position.
remove(int) - Method in class sim.util.DoubleBag
  Removes the double at the given index, moving the topmost double into its position.
remove(int) - Method in class sim.util.IntBag
  Removes the int at the given index, moving the topmost int into its position.
removeAll(Collection) - Method in class sim.util.Bag
removeAllInspectors(boolean) - Method in class sim.display.Console
  Removes all inspectors.
removeAllNodes() - Method in class sim.field.network.NetworkField
  Removes all nodes, deleting all edges from the Field as well.
removeEdge(Edge) - Method in class sim.field.network.NetworkField
  Removes an edge and returns it.
removeEmptyBags - Variable in class sim.field.SparseField
  Should we remove bags in the field if they have been emptied, and let them GC, or should we keep them around? This doesn't include the allObjects bag.
removeMultiply(Object) - Method in class sim.util.Bag
  Removes multiple instantiations of an object
removeNode(Object) - Method in class sim.field.network.NetworkField
  Removes a node, deleting all incoming and outgoing edges from the Field as well.
removeNondestructively(int) - Method in class sim.util.Bag
  Removes the object at the given index, shifting the other objects down.
removeNondestructively(int) - Method in class sim.util.DoubleBag
  Removes the double at the given index, shifting the other doubles down.
removeNondestructively(int) - Method in class sim.util.IntBag
  Removes the int at the given index, shifting the other ints down.
removeObjectsAtLocation(Object) - Method in class sim.field.SparseField
  Removes objects at the given location, and returns a bag of them, or null.
removeObjectsAtLocation(int, int) - Method in class sim.field.grid.SparseGrid2D
removeObjectsAtLocation(Int2D) - Method in class sim.field.grid.SparseGrid2D
removeObjectsAtLocation(int, int, int) - Method in class sim.field.grid.SparseGrid3D
removeObjectsAtLocation(Int3D) - Method in class sim.field.grid.SparseGrid3D
replaceLargeBags - Variable in class sim.field.SparseField
  When a bag drops to one quarter capacity, should we replace it with a new bag? This doesn't include the allObjects bag.
reset() - Method in class sim.display.Display2D
  Resets the Display2D so it reschedules itself.
reset(SimState) - Method in class sim.display.GUIState
  Empties out the schedule and resets it to a pristine state BEFORE_SIMULATION.
reset() - Method in class sim.display3d.Display3D
  Resets the Display3D so it reschedules itself.
reset() - Method in class sim.engine.Schedule
  Empties out the schedule and resets it to a pristine state BEFORE_SIMULATION, with steps = 0.
reset() - Method in class sim.portrayal.grid.FastValueGrid2DPortrayal
resetCountdown() - Method in class sim.engine.MultiStep
  If we're counting down, then this resets the countdown.
resetQueues() - Method in class sim.display.GUIState
  Don't call this unless you know what you're doing.
resetQueues(int) - Method in class sim.engine.Schedule
resize(int) - Method in class sim.util.Bag
resize(int) - Method in class sim.util.DoubleBag
resize(int) - Method in class sim.util.IntBag
resizeByteArray(byte[], int) - Method in class sim.util.media.PngEncoder
  Increase or decrease the length of a byte array.
retainAll(Collection) - Method in class sim.util.Bag
rint() - Method in class sim.field.grid.DoubleGrid2D
rint() - Method in class sim.field.grid.DoubleGrid3D
run() - Method in class sim.display3d.SelectionBehavior.SetInspectorsRunnable

## S

SHOW_CHECKBOX - Static variable in class sim.util.gui.PropertyField
SHOW_TEXTFIELD - Static variable in class sim.util.gui.PropertyField
SHOW_VIEWBUTTON - Static variable in class sim.util.gui.PropertyField
Schedule - class sim.engine.Schedule.
  Schedule defines a scheduling queue in which events can be scheduled to occur after some number of "ticks" of a clock which the schedule maintains.
Schedule(int) - Constructor for class sim.engine.Schedule
Schedule() - Constructor for class sim.engine.Schedule
  Creates a Schedule with a single order
SelectionBehavior - class sim.display3d.SelectionBehavior.
SelectionBehavior(Canvas3D, BranchGroup, Bounds, GUIState) - Constructor for class sim.display3d.SelectionBehavior
  Constructor for SelectionBehavior.
SelectionBehavior.SetInspectorsRunnable - class sim.display3d.SelectionBehavior.SetInspectorsRunnable.
SelectionBehavior.SetInspectorsRunnable(Controller, Bag, Bag) - Constructor for class sim.display3d.SelectionBehavior.SetInspectorsRunnable
Sequence - class sim.engine.Sequence.
  Sequence is a Steppable which, on being stepped, in turn stepps several other Steppable objects in turn.
Sequence(Steppable[]) - Constructor for class sim.engine.Sequence
  Assumes all the steps are filled.
SimApplet - class sim.display.SimApplet.
  A simple class for creating Applets out of your simulations.
SimApplet() - Constructor for class sim.display.SimApplet
SimState - class sim.engine.SimState.
  SimState represents the simulation proper.
SimState(MersenneTwisterFast, Schedule) - Constructor for class sim.engine.SimState
SimpleColorInterpolator - class sim.portrayal3d.SimpleColorInterpolator.
SimpleColorInterpolator() - Constructor for class sim.portrayal3d.SimpleColorInterpolator
SimpleColorInterpolator(Color[]) - Constructor for class sim.portrayal3d.SimpleColorInterpolator
SimpleEdgePortrayal2D - class sim.portrayal.network.SimpleEdgePortrayal2D.
SimpleEdgePortrayal2D() - Constructor for class sim.portrayal.network.SimpleEdgePortrayal2D
  Draws a single-color, undirected black line with no label.
SimpleEdgePortrayal2D(Paint, Paint, Paint) - Constructor for class sim.portrayal.network.SimpleEdgePortrayal2D
  If fromPaint == toPaint, one single color line will be drawn, and if labelPaint is null, no label is drawn.
SimpleEdgePortrayal2D(Paint, Paint, Paint, Font) - Constructor for class sim.portrayal.network.SimpleEdgePortrayal2D
  If fromPaint == toPaint, one single color line will be drawn, and if labelPaint is null, no label is drawn.
SimpleInspector - class sim.portrayal.SimpleInspector.
  A simple inspector class that looks at the "getX" and "setX" method of the object to be investigates and creates a user-friendly graphical interface with read only and read/write components of the object.
SimpleInspector(Object, GUIState) - Constructor for class sim.portrayal.SimpleInspector
SimpleInspector(Object, GUIState, String) - Constructor for class sim.portrayal.SimpleInspector
SimplePortrayal2D - class sim.portrayal.SimplePortrayal2D.
  A useful abstract superclass for objects.
SimplePortrayal2D() - Constructor for class sim.portrayal.SimplePortrayal2D
SimplePortrayal3D - class sim.portrayal3d.SimplePortrayal3D.
SimplePortrayal3D() - Constructor for class sim.portrayal3d.SimplePortrayal3D
SimpleProperties - class sim.util.SimpleProperties.
  A very simple class for getting and setting object properties.
SimpleProperties(Object) - Constructor for class sim.util.SimpleProperties
  Gathers all properties for the object, including ones defined in superclasses.
SimpleProperties(Object, boolean, boolean) - Constructor for class sim.util.SimpleProperties
  Gathers all properties for the object, possibly including ones defined in superclasses.
SparseField - class sim.field.SparseField.
  While it has no abstract fields, SparseField is explicitly an abstract superclass of various sparse field objects.
SparseField() - Constructor for class sim.field.SparseField
SparseField.LocationAndIndex - class sim.field.SparseField.LocationAndIndex.
  Objects stored in SparseField's locationAndIndexHash table.
SparseField.LocationAndIndex(Object, int) - Constructor for class sim.field.SparseField.LocationAndIndex
SparseFieldPortrayal3D - class sim.portrayal3d.SparseFieldPortrayal3D.
  Generic functionality for a field portrayal in Java3D mode: It handles the creation and update of the part of the scene it is responsible for, including dynamic addition/deletion of objects.
SparseFieldPortrayal3D(SparseField, double, double) - Constructor for class sim.portrayal3d.SparseFieldPortrayal3D
SparseFieldPortrayal3D(SparseField, double, double, double, double) - Constructor for class sim.portrayal3d.SparseFieldPortrayal3D
SparseFieldPortrayal3D(SparseField, double, double, double, double, double, double) - Constructor for class sim.portrayal3d.SparseFieldPortrayal3D
SparseFieldPortrayal3D(SparseField, Transform3D) - Constructor for class sim.portrayal3d.SparseFieldPortrayal3D
SparseGrid2D - class sim.field.grid.SparseGrid2D.
  A storage facility for sparse objects in discrete 2D space, using HashMaps.
SparseGrid2D(int, int) - Constructor for class sim.field.grid.SparseGrid2D
SparseGrid2DPortrayal - class sim.portrayal.grid.SparseGrid2DPortrayal.
  Can be used to draw both continuous and descrete sparse fields
SparseGrid2DPortrayal() - Constructor for class sim.portrayal.grid.SparseGrid2DPortrayal
SparseGrid2DPortrayal(DrawPolicy) - Constructor for class sim.portrayal.grid.SparseGrid2DPortrayal
SparseGrid3D - class sim.field.grid.SparseGrid3D.
  A storage facility for sparse objects in discrete 3D space, using HashMaps.
SparseGrid3D(int, int, int) - Constructor for class sim.field.grid.SparseGrid3D
SparseGrid3DPortrayal - class sim.portrayal3d.grid.SparseGrid3DPortrayal.
  portrayal 3D for SparseFields.
SparseGrid3DPortrayal(SparseGrid2D, double, double) - Constructor for class sim.portrayal3d.grid.SparseGrid3DPortrayal
SparseGrid3DPortrayal(SparseGrid3D, double, double, double) - Constructor for class sim.portrayal3d.grid.SparseGrid3DPortrayal
SparseGrid3DPortrayal(SparseGrid2D, Transform3D) - Constructor for class sim.portrayal3d.grid.SparseGrid3DPortrayal
SparseGrid3DPortrayal(SparseGrid3D, Transform3D) - Constructor for class sim.portrayal3d.grid.SparseGrid3DPortrayal
SpatialNetwork2D - class sim.portrayal.network.SpatialNetwork2D.
  A wrapper used by Network2DPortrayal to hold a NetworkField and EITHER a Continuous2D OR a SparseGrid2D.
SpatialNetwork2D(Continuous2D, NetworkField) - Constructor for class sim.portrayal.network.SpatialNetwork2D
SpatialNetwork2D(SparseGrid2D, NetworkField) - Constructor for class sim.portrayal.network.SpatialNetwork2D
SpherePortrayal3D - class sim.portrayal3d.simple.SpherePortrayal3D.
SpherePortrayal3D(Color3f) - Constructor for class sim.portrayal3d.simple.SpherePortrayal3D
SpherePortrayal3D(Color3f, float) - Constructor for class sim.portrayal3d.simple.SpherePortrayal3D
Steppable - interface sim.engine.Steppable.
  Something that can be stepped
Stoppable - interface sim.engine.Stoppable.
  Stoppable objects can be prevented from being stepped any further by calling their stop() method.
schedule - Variable in class sim.engine.SimState
  SimState's schedule
scheduleAtExtreme(Steppable, boolean) - Method in class sim.display.GUIState
  Schedules an item to occur when the user starts or stops the simulator, or when it stops on its own accord.
scheduleComplete() - Method in class sim.engine.Schedule
  Returns true if the schedule has nothing left to do.
scheduleImmediate(boolean, Steppable) - Method in class sim.display.GUIState
  Schedules an item to occur (in no particular order) immediately before or immediately after the schedule is stepped on the next time step (not including blank steps).
scheduleImmediateRepeat(boolean, Steppable) - Method in class sim.display.GUIState
  Schedules an item to occur (in no particular order) immediately before or immediately after all future steps the Schedule takes (not including blank steps).
scheduleOnce(Steppable) - Method in class sim.engine.Schedule
  Schedules the event to occur at the next clock tick, 0 ordering.
scheduleOnce(long, Steppable) - Method in class sim.engine.Schedule
  If the current time is less than the time requested, 0 ordering, and the event is valid, schedules the event to occur at the requested time and returns TRUE.
scheduleOnce(long, int, Steppable) - Method in class sim.engine.Schedule
  If the current time is less than the time requested, and the event is valid, schedules the event to occur at the requested time, placed in the 'first' queue, and returns TRUE.
scheduleRepeating(Steppable) - Method in class sim.engine.Schedule
  If the event is valid, and the current time is valid, schedules the event to occur once every clock tick starting at the next clock tick, 0 ordering, and returns TRUE, else returns FALSE.
scheduleRepeating(long, Steppable) - Method in class sim.engine.Schedule
  If the event is valid, and the current time is less than time, schedules the event to occur once every clock tick starting at time, 0 ordering, and returns TRUE, else returns FALSE.
scheduleRepeating(Steppable, long) - Method in class sim.engine.Schedule
  If the event is valid, and the current time is valid, schedules the event to occur once every interval's worth of clock ticks starting at the next clock tick, 0 ordering, and returns TRUE, else returns FALSE.
scheduleRepeating(long, Steppable, long) - Method in class sim.engine.Schedule
  If the event is valid, and the current time is less than time, schedules the event to occur once every interval's worth of clock ticks starting at time, 0 ordering, and returns TRUE, else returns FALSE.
scheduleRepeating(long, int, Steppable, long) - Method in class sim.engine.Schedule
  If the event is valid, and the current time is less than time, schedules the event to occur once every interval's worth of clock ticks starting at time, with the given ordering, and returns TRUE, else returns FALSE.
secondPoint - Variable in class sim.portrayal.network.EdgeDrawInfo2D
  A pre-scaled point to draw to.
set(int, int, double) - Method in class sim.field.grid.DoubleGrid2D
set(int, int, int, double) - Method in class sim.field.grid.DoubleGrid3D
set(int, int, int) - Method in class sim.field.grid.IntGrid2D
set(int, int, int, int) - Method in class sim.field.grid.IntGrid3D
set(int, int, Object) - Method in class sim.field.grid.ObjectGrid2D
set(int, int, int, Object) - Method in class sim.field.grid.ObjectGrid3D
set(int, Object) - Method in class sim.util.Bag
set(int, double) - Method in class sim.util.DoubleBag
set(int, Object) - Method in class sim.util.DoubleBag
set(int, Object) - Method in interface sim.util.Indexed
  Throws an IndexOutOfBoundsException if index is inappropriate, and IllegalArgumentException if the value is inappropriate
set(int, int) - Method in class sim.util.IntBag
set(int, Object) - Method in class sim.util.IntBag
setBackdrop(Paint) - Method in class sim.display.Display2D
  Specify the backdrop color or other paint.
setBuffering(int) - Method in class sim.portrayal.grid.FastValueGrid2DPortrayal
setClipping(boolean) - Method in class sim.display.Display2D
  Sets the Display2D to clip or to not clip to the user-specified height and width when drawing
setColorTable(Color[]) - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
  Specifies that if a value (cast into an int) in the IntGrid2D or DoubleGrid2D falls in the range 0 ...
setColorTable(Color[]) - Method in class sim.portrayal3d.SimpleColorInterpolator
  Specifies that if a value (cast into an int) in the IntGrid2D or DoubleGrid2D falls in the range 0 ...
setCompressionLevel(int) - Method in class sim.util.media.PngEncoder
  Set the compression level to use
setData(GridCellInfo, float[], float[], int) - Method in class sim.portrayal3d.grid.fastgridcell.GridCellQuadPortrayal
setData(GridCellInfo, float[], float[], int) - Method in class sim.portrayal3d.grid.fastgridcell.MeshCellPortrayal
setData(GridCellInfo, float[], float[], int) - Method in class sim.portrayal3d.grid.fastgridcell.NoZGridCellPortrayal
setData(GridCellInfo, float[], float[], int) - Method in class sim.portrayal3d.grid.fastgridcell.TileGridCellPortrayal
setEditedColor(Color) - Method in class sim.util.gui.NumberTextField
setEditedColor(Color) - Method in class sim.util.gui.PropertyField
setEnabled(boolean) - Method in class sim.util.gui.NumberTextField
setEncodeAlpha(boolean) - Method in class sim.util.media.PngEncoder
  Set the alpha encoding on or off.
setField(Object) - Method in class sim.portrayal.FieldPortrayal
  Attaches the field portrayal to the given field.
setField(Object) - Method in class sim.portrayal.continuous.Continuous2DPortrayal
setField(Object) - Method in class sim.portrayal.grid.ObjectGrid2DPortrayal
setField(Object) - Method in class sim.portrayal.grid.SparseGrid2DPortrayal
setField(Object) - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
setField(Object) - Method in class sim.portrayal.network.Network2DPortrayal
setField(Object) - Method in class sim.portrayal3d.continuous.Continuous3DPortrayal
setField(Object) - Method in class sim.portrayal3d.grid.SparseGrid3DPortrayal
setField(Object) - Method in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
setFilter(int) - Method in class sim.util.media.PngEncoder
  Set the filter to use
setImage(Image) - Method in class sim.util.media.PngEncoder
  Set the image to be encoded
setInspectors(Bag, Bag) - Method in class sim.display.Console
  Adds new inspectors, given the provided inspectors, their portrayals, and appropriate names for them.
setInspectors(Bag, Bag) - Method in interface sim.display.Controller
  Replaces current inspectors with the ones provided.
setInterval(long) - Method in class sim.display.Display2D
  Sets how many ticks are skipped before the display updates itself.
setInterval(long) - Method in class sim.display3d.Display3D
setLevels(double, double, Color, Color) - Method in class sim.portrayal.grid.ValueGrid2DPortrayal
  Sets the color levels for the ValueGrid2DPortrayal values for use by the default getColor(...) method.
setLevels(double, double, Color, Color) - Method in class sim.portrayal3d.SimpleColorInterpolator
  Sets the color levels for the ValueGrid2DPortrayal values for use by the default getColor(...) method.
setObjectLocation(Object, Object) - Method in class sim.field.SparseField
  Changes the location of an object, or adds if it doesn't exist yet.
setObjectLocation(Object, Double2D) - Method in class sim.field.continuous.Continuous2D
setObjectLocation(Object, Double3D) - Method in class sim.field.continuous.Continuous3D
setObjectLocation(Object, int, int) - Method in class sim.field.grid.SparseGrid2D
setObjectLocation(Object, Int2D) - Method in class sim.field.grid.SparseGrid2D
setObjectLocation(Object, int, int, int) - Method in class sim.field.grid.SparseGrid3D
setObjectLocation(Object, Int3D) - Method in class sim.field.grid.SparseGrid3D
setOrbitBehaviorEnabled(boolean) - Method in class sim.display3d.Display3D
  Oribit behavior is moving the point of view around the scene.
setParentPortrayal(FieldPortrayal3D) - Method in class sim.portrayal3d.FieldPortrayal3D
setParentPortrayal(FieldPortrayal3D) - Method in interface sim.portrayal3d.Portrayal3D
  A non field portrayal3D need to enclose its parent FieldPortrayal into the PickInfo.
setParentPortrayal(FieldPortrayal3D) - Method in class sim.portrayal3d.SimplePortrayal3D
setParentPortrayal(FieldPortrayal3D) - Method in class sim.portrayal3d.simple.DirectionalLightPortrayal3D
setPickIntersection(PickIntersection) - Method in class sim.portrayal3d.simple.DirectionalLightPortrayal3D
setPickableFlags(Shape3D) - Static method in class sim.portrayal3d.SimplePortrayal3D
setPickableFlags(Geometry) - Static method in class sim.portrayal3d.SimplePortrayal3D
setPlaySleep(long) - Method in class sim.display.Console
  Sets (in milliseconds) how long we should sleep between each step in the play thread.
setPortrayalForAll(Portrayal) - Method in class sim.portrayal.FieldPortrayal
  Set the portrayal to null to remove it.
setPortrayalForClass(Class, Portrayal) - Method in class sim.portrayal.FieldPortrayal
  Sets a portrayal for a class -- objects must be of EXACTLY this class (not subclasses) to respond to this.
setPortrayalForNull(Portrayal) - Method in class sim.portrayal.FieldPortrayal
  Set the portrayal to null to remove it.
setPortrayalForObject(Object, Portrayal) - Method in class sim.portrayal.FieldPortrayal
  Sets a portrayal for a class -- objects must be equal(...) to the provided object here to respond to this.
setPortrayalForRemainder(Portrayal) - Method in class sim.portrayal.FieldPortrayal
  Set the portrayal to null to remove it.
setRandom(MersenneTwisterFast) - Method in class sim.engine.SimState
setScale(double) - Method in class sim.display.Display2D
  Sets the scale (the zoom value) of the Display2D
setSeed(long) - Method in class ec.util.MersenneTwister
  Initalize the pseudo random number generator.
setSeed(int[]) - Method in class ec.util.MersenneTwister
  An alternative, more complete, method of seeding the pseudo random number generator.
setSelectBehaviorEnabled(boolean) - Method in class sim.display3d.Display3D
setSelected(LocationWrapper, boolean) - Method in class sim.portrayal.FieldPortrayal
setSelected(LocationWrapper, boolean) - Method in interface sim.portrayal.Portrayal
  Change the portrayal state to reflect the fact that you've been selected or not selected.
setSelected(LocationWrapper, boolean) - Method in class sim.portrayal.SimplePortrayal2D
setSelected(LocationWrapper, boolean) - Method in class sim.portrayal3d.SimplePortrayal3D
setSelected(LocationWrapper, boolean) - Method in class sim.portrayal3d.grid.fastgridcell.GridCellQuadPortrayal
setSelected(LocationWrapper, boolean) - Method in class sim.portrayal3d.simple.DirectionalLightPortrayal3D
setSpinBehaviorEnabled(boolean) - Method in class sim.display3d.Display3D
setStoppable(Stoppable) - Method in class sim.engine.WeakStep
setThreadPriority(int) - Method in class sim.display.Console
  Set when the simulation should end.
setTicksPerSecond(double) - Method in class sim.display.Console
  Sets the frame rate.
setTime(long) - Method in class sim.display.Console
  Sets the time.
setTo(double) - Method in class sim.field.grid.DoubleGrid2D
setTo(DoubleGrid2D) - Method in class sim.field.grid.DoubleGrid2D
setTo(double) - Method in class sim.field.grid.DoubleGrid3D
setTo(DoubleGrid3D) - Method in class sim.field.grid.DoubleGrid3D
setTo(int) - Method in class sim.field.grid.IntGrid2D
setTo(IntGrid2D) - Method in class sim.field.grid.IntGrid2D
setTo(int) - Method in class sim.field.grid.IntGrid3D
setTo(IntGrid3D) - Method in class sim.field.grid.IntGrid3D
setTo(Object) - Method in class sim.field.grid.ObjectGrid2D
setTo(ObjectGrid2D) - Method in class sim.field.grid.ObjectGrid2D
setTo(Object) - Method in class sim.field.grid.ObjectGrid3D
setTo(ObjectGrid3D) - Method in class sim.field.grid.ObjectGrid3D
setToolTipText(String) - Method in class sim.util.gui.NumberTextField
setToolTipText(String) - Method in class sim.util.gui.PropertyField
setValue(int, Object) - Method in class sim.util.Properties
  Sets the current value of the property.
setValue(int, String) - Method in class sim.util.Properties
  Sets the current value of the property to the value parsed from the given string.
setValue(double) - Method in class sim.util.gui.NumberTextField
  Sets the value without filtering first.
setValue(String) - Method in class sim.util.gui.PropertyField
  Sets the value, filtering it through newValue(val) first.
setValues(String, double, double, double) - Method in class sim.util.gui.NumberTextField
setValues(String, String, boolean, int) - Method in class sim.util.gui.PropertyField
setWhenShouldEnd(long) - Method in class sim.display.Console
  Set when the simulation should end.
setWhenShouldPause(long) - Method in class sim.display.Console
  Sets when the simulation should pause.
setWritingParams(Rectangle2D, boolean) - Method in class sim.display3d.CapturingCanvas3D
  sets the capturing regime and area
setupApplet(Class) - Method in class sim.display.SimApplet
setupHints(boolean, boolean, boolean, boolean) - Method in class sim.display.Display2D.InnerDisplay2D
  The default method for setting up the given hints.
sim.display - package sim.display
sim.display3d - package sim.display3d
sim.engine - package sim.engine
sim.field - package sim.field
sim.field.continuous - package sim.field.continuous
sim.field.grid - package sim.field.grid
sim.field.network - package sim.field.network
sim.portrayal - package sim.portrayal
sim.portrayal.continuous - package sim.portrayal.continuous
sim.portrayal.grid - package sim.portrayal.grid
sim.portrayal.network - package sim.portrayal.network
sim.portrayal3d - package sim.portrayal3d
sim.portrayal3d.continuous - package sim.portrayal3d.continuous
sim.portrayal3d.grid - package sim.portrayal3d.grid
sim.portrayal3d.grid.fastgridcell - package sim.portrayal3d.grid.fastgridcell
sim.portrayal3d.simple - package sim.portrayal3d.simple
sim.util - package sim.util
sim.util.gui - package sim.util.gui
sim.util.media - package sim.util.media
simulation - Variable in class sim.display.Console
  Our simulation
size - Static variable in class sim.portrayal3d.simple.Arrow
size() - Method in class sim.util.Bag
size() - Method in class sim.util.DoubleBag
size() - Method in interface sim.util.Indexed
size() - Method in class sim.util.IntBag
start - Variable in class sim.display.GUIState
start() - Method in class sim.display.GUIState
  Called immediately prior to starting the simulation, or in-between simulation runs.
start() - Method in class sim.engine.SimState
  Called immediately prior to starting the simulation, or in-between simulation runs.
start(BufferedImage) - Method in class sim.util.gui.MovieMaker
startMovie() - Method in class sim.display.Display2D
  Starts a Quicktime movie on the given Display2D.
startMovie() - Method in class sim.display3d.Display3D
startSize - Variable in class sim.display.GUIState
state - Variable in class sim.display.GUIState
  The underlying SimState
state - Variable in class sim.portrayal.FieldPortrayal.CustomInspector
state - Variable in class sim.portrayal.SimpleInspector
step(SimState) - Method in class sim.display.Display2D
  Steps the Display2D in the GUIState schedule.
step() - Method in class sim.display.GUIState
  Returns FALSE if nothing was stepped -- the schedule is exhausted or time has run out.
step(SimState) - Method in class sim.display3d.Display3D
step(SimState) - Method in class sim.engine.MultiStep
step(SimState) - Method in class sim.engine.ParallelSequence
step(SimState) - Method in class sim.engine.RandomSequence
step(SimState) - Method in class sim.engine.Schedule
  Steps the schedule, gathering and ordering all the items to step on the next time step (skipping blank time steps), and then stepping all of them in the decided order.
step(SimState) - Method in class sim.engine.Sequence
step(SimState) - Method in interface sim.engine.Steppable
step(SimState) - Method in class sim.engine.WeakStep
steps - Variable in class sim.engine.Schedule
steps - Variable in class sim.engine.Sequence
stop() - Method in interface sim.engine.Stoppable
stop() - Method in class sim.util.gui.MovieMaker
stop() - Method in class sim.util.media.MovieEncoder
  Stops the writer and finishes uprocessor.
stopMovie() - Method in class sim.display.Display2D
  Stops a Quicktime movie and cleans up, flushing the remaining frames out to disk.
stopMovie() - Method in class sim.display3d.CapturingCanvas3D
stopMovie() - Method in class sim.display3d.Display3D
stx(double) - Method in class sim.field.continuous.Continuous2D
  Simple [and fast] toroidal x.
stx(double) - Method in class sim.field.continuous.Continuous3D
  Simple [and fast] toroidal x.
stx(int) - Method in class sim.field.grid.AbstractGrid2D
stx(int) - Method in class sim.field.grid.AbstractGrid3D
stx(int) - Method in interface sim.field.grid.Grid2D
  Simple [and fast] toroidal x.
stx(int) - Method in interface sim.field.grid.Grid3D
  Simple [and fast] toroidal x.
stx(int) - Method in class sim.field.grid.SparseGrid2D
stx(int) - Method in class sim.field.grid.SparseGrid3D
sty(double) - Method in class sim.field.continuous.Continuous2D
  Simple [and fast] toroidal y.
sty(double) - Method in class sim.field.continuous.Continuous3D
  Simple [and fast] toroidal y.
sty(int) - Method in class sim.field.grid.AbstractGrid2D
sty(int) - Method in class sim.field.grid.AbstractGrid3D
sty(int) - Method in interface sim.field.grid.Grid2D
  Simple [and fast] toroidal y.
sty(int) - Method in interface sim.field.grid.Grid3D
  Simple [and fast] toroidal y.
sty(int) - Method in class sim.field.grid.SparseGrid2D
sty(int) - Method in class sim.field.grid.SparseGrid3D
stz(double) - Method in class sim.field.continuous.Continuous3D
  Simple [and fast] toroidal z.
stz(int) - Method in class sim.field.grid.AbstractGrid3D
stz(int) - Method in interface sim.field.grid.Grid3D
  Simple [and fast] toroidal z.
stz(int) - Method in class sim.field.grid.SparseGrid3D
substeps - Variable in class sim.engine.Schedule

## T

TileGridCellPortrayal - class sim.portrayal3d.grid.fastgridcell.TileGridCellPortrayal.
TileGridCellPortrayal(int, ColorCoding) - Constructor for class sim.portrayal3d.grid.fastgridcell.TileGridCellPortrayal
takeSnapshot() - Method in class sim.display.Display2D
  Takes a snapshot of the Display2D's currently displayed simulation.
takeSnapshot() - Method in class sim.display3d.Display3D
  Ought only be done from the main event loop
throwIndexOutOfBoundsException(int) - Method in class sim.util.Bag
throwIndexOutOfBoundsException(int) - Method in class sim.util.DoubleBag
throwIndexOutOfBoundsException(int) - Method in class sim.util.IntBag
time - Variable in class sim.engine.Schedule
time() - Method in class sim.engine.Schedule
tmpColor - Variable in class sim.portrayal3d.grid.fastgridcell.MeshCellPortrayal
tmpColor - Variable in class sim.portrayal3d.grid.fastgridcell.TileGridCellPortrayal
tmpCoords - Variable in class sim.portrayal3d.grid.fastgridcell.MeshCellPortrayal
tmpCoords - Variable in class sim.portrayal3d.grid.fastgridcell.TileGridCellPortrayal
tmpLocalT - Variable in class sim.portrayal3d.SparseFieldPortrayal3D
  tmp Transform3D it is reused, since the TGs are copying it internally
tmpLocalT - Variable in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
  tmp Transform3D it is reused, since the TGs are copying it internally
tmpVect - Variable in class sim.portrayal3d.SparseFieldPortrayal3D
  tmp Vector3d
tmpVect - Variable in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
  tmp Vector3d
to() - Method in class sim.field.network.Edge
  Returns the "to" object.
toArray() - Method in class sim.util.Bag
toArray(Object[]) - Method in class sim.util.Bag
toArray() - Method in class sim.util.DoubleBag
toArray() - Method in class sim.util.IntBag
toCoordinates() - Method in class sim.util.Double2D
toCoordinates() - Method in class sim.util.Double3D
toCoordinates() - Method in class sim.util.Int2D
toCoordinates() - Method in class sim.util.Int3D
toHTML(String) - Static method in class sim.util.WordWrap
  A useful auxillary method: once you've word-wrapped your text, you can use this to convert it into 'HTML' style, where < is converted into &lt;, & is converted into &amp;, and \n or \r are converted into <br>.
toPaint - Variable in class sim.portrayal.network.SimpleEdgePortrayal2D
toReals(long) - Method in class sim.engine.Schedule
  Converts the long tick value into a reals "time" value (as a double) -- this is NOT a cast.
toString() - Method in class sim.portrayal.DrawInfo2D
toString() - Method in class sim.portrayal.HexaDrawInfo2D
toString() - Method in class sim.portrayal.network.EdgeDrawInfo2D
toString() - Method in class sim.util.Double2D
toString() - Method in class sim.util.Double3D
toString() - Method in class sim.util.Int2D
toString() - Method in class sim.util.Int3D
toggleShowsTime() - Method in class sim.display.Console
  Shows or hides the time and frame rate.
top() - Method in class sim.util.Bag
  Returns null if the Bag is empty, else returns the topmost object.
top() - Method in class sim.util.DoubleBag
  Returns 0 if the DoubleBag is empty, else returns the topmost double.
top() - Method in class sim.util.IntBag
  Returns 0 if the IntBag is empty, else returns the topmost int.
truncate() - Method in class sim.field.grid.DoubleGrid2D
  round towards zero
truncate() - Method in class sim.field.grid.DoubleGrid3D
  round towards zero
tx(double) - Method in class sim.field.continuous.Continuous2D
  Toroidal x
tx(double) - Method in class sim.field.continuous.Continuous3D
  Toroidal x
tx(int) - Method in class sim.field.grid.AbstractGrid2D
tx(int) - Method in class sim.field.grid.AbstractGrid3D
tx(int) - Method in interface sim.field.grid.Grid2D
  Toroidal x.
tx(int) - Method in interface sim.field.grid.Grid3D
  Toroidal x.
tx(int) - Method in class sim.field.grid.SparseGrid2D
tx(int) - Method in class sim.field.grid.SparseGrid3D
ty(double) - Method in class sim.field.continuous.Continuous2D
  Toroidal y
ty(double) - Method in class sim.field.continuous.Continuous3D
  Toroidal y
ty(int) - Method in class sim.field.grid.AbstractGrid2D
ty(int) - Method in class sim.field.grid.AbstractGrid3D
ty(int) - Method in interface sim.field.grid.Grid2D
  Toroidal y.
ty(int) - Method in interface sim.field.grid.Grid3D
  Toroidal y.
ty(int) - Method in class sim.field.grid.SparseGrid2D
ty(int) - Method in class sim.field.grid.SparseGrid3D
typeToName(Class) - Method in class sim.util.Properties
tz(double) - Method in class sim.field.continuous.Continuous3D
  Toroidal y
tz(int) - Method in class sim.field.grid.AbstractGrid3D
tz(int) - Method in interface sim.field.grid.Grid3D
  Toroidal z.
tz(int) - Method in class sim.field.grid.SparseGrid3D

## U

USE_BUFFER - Static variable in class sim.portrayal.grid.FastValueGrid2DPortrayal
ulx(int, int) - Method in class sim.field.grid.AbstractGrid2D
ulx(int, int) - Method in interface sim.field.grid.Grid2D
  Hex upleft x.
ulx(int, int) - Method in class sim.field.grid.SparseGrid2D
uly(int, int) - Method in class sim.field.grid.AbstractGrid2D
uly(int, int) - Method in interface sim.field.grid.Grid2D
  Hex upleft y.
uly(int, int) - Method in class sim.field.grid.SparseGrid2D
unbufferedHints - Variable in class sim.display.Display2D.InnerDisplay2D
  Hints used to draw objects to the screen or to a buffer
unregisterAllFrames() - Method in class sim.display.Console
  Simulations can call this to clear out the "Display list" of the console
unregisterAllFrames() - Method in interface sim.display.Controller
  Simulations can call this to clear out the "Display list" of the Controller.
unregisterFrame(JFrame) - Method in class sim.display.Console
  Simulations can call this to remove a frame from the "Display list" of the console
unregisterFrame(JFrame) - Method in interface sim.display.Controller
  Simulations can call this to remove a frame from the "Display list" of the Controller.
upButton - Variable in class sim.util.gui.NumberTextField
updateInspector() - Method in class sim.portrayal.FieldPortrayal.CustomInspector
updateInspector() - Method in class sim.portrayal.Inspector
updateInspector() - Method in class sim.portrayal.SimpleInspector
updateScene(int, int) - Method in class sim.display3d.SelectionBehavior
upperBound(double) - Method in class sim.field.grid.DoubleGrid2D
upperBound(double) - Method in class sim.field.grid.DoubleGrid3D
upperBound(int) - Method in class sim.field.grid.IntGrid2D
upperBound(int) - Method in class sim.field.grid.IntGrid3D
upx(int, int) - Method in class sim.field.grid.AbstractGrid2D
upx(int, int) - Method in interface sim.field.grid.Grid2D
  Hex up x.
upx(int, int) - Method in class sim.field.grid.SparseGrid2D
upy(int, int) - Method in class sim.field.grid.AbstractGrid2D
upy(int, int) - Method in interface sim.field.grid.Grid2D
  Hex up y.
upy(int, int) - Method in class sim.field.grid.SparseGrid2D
urx(int, int) - Method in class sim.field.grid.AbstractGrid2D
urx(int, int) - Method in interface sim.field.grid.Grid2D
  Hex upright x.
urx(int, int) - Method in class sim.field.grid.SparseGrid2D
ury(int, int) - Method in class sim.field.grid.AbstractGrid2D
ury(int, int) - Method in interface sim.field.grid.Grid2D
  Hex upright y.
ury(int, int) - Method in class sim.field.grid.SparseGrid2D
usageGroup - Variable in class sim.display.Display2D.OptionPane
useBuffer - Variable in class sim.display.Display2D.OptionPane
useDefault - Variable in class sim.display.Display2D.OptionPane
useNoBuffer - Variable in class sim.display.Display2D.OptionPane

## V

ValueGrid2D3DPortrayal - class sim.portrayal3d.grid.ValueGrid2D3DPortrayal.
ValueGrid2D3DPortrayal(Grid2D, double, double) - Constructor for class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
ValueGrid2D3DPortrayal(Grid2D, Transform3D) - Constructor for class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
ValueGrid2DPortrayal - class sim.portrayal.grid.ValueGrid2DPortrayal.
  This class is capable of portraying the DoubleGrid2D and IntGrid2D fields (and only those two fields -- or subclasses).
ValueGrid2DPortrayal() - Constructor for class sim.portrayal.grid.ValueGrid2DPortrayal
ValueGrid2DPortrayal(String) - Constructor for class sim.portrayal.grid.ValueGrid2DPortrayal
val - Variable in class sim.util.MutableDouble
valField - Variable in class sim.util.gui.NumberTextField
valField - Variable in class sim.util.gui.PropertyField
validSimState(SimState) - Method in class sim.display.GUIState
  This method should be set to return TRUE if state can be validly used -- mostly likely all you need to check is that it's the right class for this simulation.
value(int, int, int) - Method in class sim.portrayal3d.grid.GridCellInfo.DoubleGrid2DW
value(int, int, int) - Method in class sim.portrayal3d.grid.GridCellInfo.DoubleGrid3DW
value(int, int, int) - Method in interface sim.portrayal3d.grid.GridCellInfo.Grid
value(int, int, int) - Method in class sim.portrayal3d.grid.GridCellInfo.IntGrid2DW
value(int, int, int) - Method in class sim.portrayal3d.grid.GridCellInfo.IntGrid3DW
value() - Method in class sim.portrayal3d.grid.GridCellInfo
valueName - Variable in class sim.portrayal.grid.ValueGrid2DPortrayal
valueName - Variable in class sim.portrayal3d.grid.ValueGrid2D3DPortrayal
viewButton - Variable in class sim.util.gui.PropertyField
viewButtonListener - Variable in class sim.util.gui.PropertyField
viewProperty() - Method in class sim.util.gui.PropertyField
  Override this to be informed when a property is to be viewed in its own inspector because the user pressed the "view" button.

## W

WeakStep - class sim.engine.WeakStep.
  WeakStep is a wrapper for steppable objects in the situation where we only want the schedule to tenuously hold onto the steppable object -- that is, if everyone else has forgotten about the object, the schedule should as well.
WeakStep(Steppable) - Constructor for class sim.engine.WeakStep
WireFrameBoxPortrayal3D - class sim.portrayal3d.simple.WireFrameBoxPortrayal3D.
  WireFrame box, centered in the origin.
WireFrameBoxPortrayal3D(double, double, double, double) - Constructor for class sim.portrayal3d.simple.WireFrameBoxPortrayal3D
WireFrameBoxPortrayal3D(double, double, double) - Constructor for class sim.portrayal3d.simple.WireFrameBoxPortrayal3D
WordWrap - class sim.util.WordWrap.
  WordWrap is a simple word-wrapping class which provides word-wrap either to columns of raw text; or to some number of pixels (given a font).
WordWrap() - Constructor for class sim.util.WordWrap
weakStep - Variable in class sim.engine.WeakStep
weakStop - Variable in class sim.engine.WeakStep
width - Variable in class sim.display.Display2D.InnerDisplay2D
  The width of the display when the scale is 1.0
width - Variable in class sim.field.continuous.Continuous2D
width - Variable in class sim.field.continuous.Continuous3D
width - Variable in class sim.field.grid.AbstractGrid2D
width - Variable in class sim.field.grid.AbstractGrid3D
width - Variable in class sim.field.grid.SparseGrid2D
width - Variable in class sim.field.grid.SparseGrid3D
width - Variable in class sim.util.media.PngEncoder
wrap(String, int) - Static method in class sim.util.WordWrap
  Wraps a string to a given number of columns.
wrap(String, int, FontMetrics) - Static method in class sim.util.WordWrap
  Wraps a string to a given number of pixels in width, given a font whose metrics are provided as well.
wrapper - Variable in class sim.portrayal.FieldPortrayal.CustomInspector
writeBuffer_ - Variable in class sim.display3d.CapturingCanvas3D
writeByte(int, int) - Method in class sim.util.media.PngEncoder
  Write a single byte into the pngBytes array at a given position.
writeBytes(byte[], int) - Method in class sim.util.media.PngEncoder
  Write an array of bytes into the pngBytes array.
writeBytes(byte[], int, int) - Method in class sim.util.media.PngEncoder
  Write an array of bytes into the pngBytes array, specifying number of bytes to write.
writeEnd() - Method in class sim.util.media.PngEncoder
  Write a PNG "IEND" chunk into the pngBytes array.
writeHeader() - Method in class sim.util.media.PngEncoder
  Write a PNG "IHDR" chunk into the pngBytes array.
writeImageData() - Method in class sim.util.media.PngEncoder
  Write the image data into the pngBytes array.
writeInt2(int, int) - Method in class sim.util.media.PngEncoder
  Write a two-byte integer into the pngBytes array at a given position.
writeInt4(int, int) - Method in class sim.util.media.PngEncoder
  Write a four-byte integer into the pngBytes array at a given position.
writeString(String, int) - Method in class sim.util.media.PngEncoder
  Write a string into the pngBytes array at a given position.
writeToCheckpoint(OutputStream) - Method in class sim.engine.SimState
  Serializes out the SimState, and the entire simulation state (not including the graphical interfaces) to the provided stream.
writeToCheckpoint(File) - Method in class sim.engine.SimState
  Writes the state to a checkpoint and returns the state.

## X

x - Variable in class sim.portrayal3d.grid.GridCellInfo
x - Variable in class sim.util.Double2D
x - Variable in class sim.util.Double3D
x - Variable in class sim.util.Int2D
x - Variable in class sim.util.Int3D
xPoints - Variable in class sim.portrayal.HexaDrawInfo2D

## Y

y - Variable in class sim.portrayal3d.grid.GridCellInfo
y - Variable in class sim.util.Double2D
y - Variable in class sim.util.Double3D
y - Variable in class sim.util.Int2D
y - Variable in class sim.util.Int3D
yPoints - Variable in class sim.portrayal.HexaDrawInfo2D

## Z

z - Variable in class sim.portrayal3d.grid.GridCellInfo
z - Variable in class sim.util.Double3D
z - Variable in class sim.util.Int3D

## _

_scheduleComplete() - Method in class sim.engine.Schedule

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