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Class Summary |
| FastHexaObjectGridPortrayal2D |
A "Fast" version of HexaObjectGridPortrayal2D, which draws objects as rectangles of specified colors,
rather than using the provided SimplePortrayal2Ds. |
| FastHexaValueGridPortrayal2D |
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| FastObjectGridPortrayal2D |
A "Fast" version of ObjectGridPortrayal2D, which draws objects as rectangles of specified colors,
rather than using the provided SimplePortrayal2Ds. |
| FastValueGridPortrayal2D |
This class works like a ValueGridPortrayal2D, except that it doesn't use an underlying Portrayal for the object
(instead it always draws a rectangle), and may ignore the getColor() method, so you shouldn't override that method to customize
the color function in nonlinear ways any more. |
| HexaObjectGridPortrayal2D |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors) containing objects. |
| HexaSparseGridPortrayal2D |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors). |
| HexaValueGridPortrayal2D |
Portrayal for hexagonal grids (each cell has six equally-distanced neighbors) with double-precision real values. |
| ObjectGridPortrayal2D |
A portrayal for grids containing objects, such as maybe agents or agent bodies. |
| ObjectGridPortrayal2D.Message |
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| SparseGridPortrayal2D |
Can be used to draw both continuous and discrete sparse fields |
| ValueGridPortrayal2D |
This class is capable of portraying the DoubleGrid2D and IntGrid2D fields (and only those two fields -- or subclasses). |