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Class Summary |
| MeshPortrayal |
A QuadPortrayal which relates grid locations with intersections on a mesh (like positions on
a Go board, coloring and changing the Z location of the intersections. |
| QuadPortrayal |
A QuadPortrayal is the abstract superclass of objects which describe how rectangles in a
in a ValueGrid2DPortrayal3D are associated with the underlying ValueGrid2D. |
| QuadPortrayal.DoubleFilter |
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| QuadPortrayal.Filter |
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| QuadPortrayal.IntFilter |
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| TilePortrayal |
A QuadPortrayal which describes locations as the center of a square in a grid (like tiles on the floor,
each tile corresponding to a location on the grid). |
| ValueGridCellInfo |
Used by ValueGrid2DPortrayal3D to send needed value information to
underlying QuadPortrayals. |