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## Package sim.portrayal3d.simple

Class Summary
Arrow |
AxesPortrayal3D | Draws coordinate system axes 1 unit long each, centered at the origin, and labelled "O", "X", "Y", and "Z".
BranchGroupPortrayal3D | Loads a Lightwave 3D scene file (.lwo or .lws extension) or a Wavefront object file (.obj extension) into a BranchGroup, then attaches this as a portrayal.
CircledPortrayal3D | A wrapper for other Portrayal3Ds which also draws a big translucent sphere around them -- useful for distinguishing one object from other similar-looking objects.
ConePortrayal3D | Portrays objects as a cone of the specified color or appearance (flat opaque white by default) which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale).
CubePortrayal3D | Portrays objects as a cube of the specified color or appearance (flat opaque white by default) which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale).
CylinderPortrayal3D | Portrays objects as a cylinder of the specified color or appearance (flat opaque white by default) which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale).
ImagePortrayal3D | Portrays objects as a thin flat rectangle displaying a provided Image.
LabelledPortrayal3D | A wrapper for other Portrayal3Ds which also draws a textual label.
LightPortrayal3D | A simple Portrayal3D which provides ambient, directional, or point light to the scene.
PrimitivePortrayal3D | An abstract superclass for portrayals involving Shape3D or various Primitive (sphere, cone, etc.) objects.
Shape3DPortrayal3D | A simple portrayal for displaying Shape3D objects.
SharedPortrayal3D |
SpherePortrayal3D | Portrays objects as a sphere of the specified color or appearance (flat opaque white by default) which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale).
TransformedPortrayal3D | A wrapper for other Portrayal3Ds which transforms them with an underlying Transform3D: meaning that you can rotate them, translate them, scale them, etc.
ValuePortrayal3D | ValuePortrayal3D defines a cube or square whose color and transparency can be changed, and is really intended solely for use in ValueGridPortrayal3D.
ValuePortrayal3D.DoubleFilter |
ValuePortrayal3D.Filter |
ValuePortrayal3D.IntFilter |
WireFrameBoxPortrayal3D | A SimplePortrayal3D which draws an arbitrary wireframe box.

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