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Class Summary |
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| AxesPortrayal3D |
Draws coordinate system axes 1 unit long each, centered at the origin,
and labelled "O", "X", "Y", and "Z". |
| BranchGroupPortrayal3D |
Loads a Lightwave 3D scene file (.lwo or .lws extension) or a Wavefront object file (.obj extension) into a BranchGroup,
then attaches this as a portrayal. |
| CircledPortrayal3D |
A wrapper for other Portrayal3Ds which also draws a big translucent sphere around them -- useful for
distinguishing one object from other similar-looking objects. |
| ConePortrayal3D |
Portrays objects as a cone of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
| CubePortrayal3D |
Portrays objects as a cube of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
| CylinderPortrayal3D |
Portrays objects as a cylinder of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
| ImagePortrayal3D |
Portrays objects as a thin flat rectangle displaying a provided Image. |
| LabelledPortrayal3D |
A wrapper for other Portrayal3Ds which also draws a textual label. |
| LightPortrayal3D |
A simple Portrayal3D which provides ambient, directional, or point light to the scene. |
| PrimitivePortrayal3D |
An abstract superclass for portrayals involving Shape3D or various Primitive (sphere, cone, etc.) objects. |
| Shape3DPortrayal3D |
A simple portrayal for displaying Shape3D objects. |
| SharedPortrayal3D |
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| SpherePortrayal3D |
Portrays objects as a sphere of the specified color or appearance (flat opaque white by default)
which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). |
| SwitchedPortrayal3D |
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| TransformedPortrayal3D |
A wrapper for other Portrayal3Ds which transforms them with an underlying Transform3D: meaning
that you can rotate them, translate them, scale them, etc. |
| ValuePortrayal3D |
ValuePortrayal3D defines a cube or square whose color and transparency can be changed,
and is really intended solely for use in ValueGridPortrayal3D. |
| ValuePortrayal3D.DoubleFilter |
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| ValuePortrayal3D.Filter |
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| ValuePortrayal3D.IntFilter |
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| WireFrameBoxPortrayal3D |
A SimplePortrayal3D which draws an arbitrary wireframe box. |