Welcome to MASON, a simulator designed for simple-multiagent simulations,
or to be used as a core library inside more sophisticated multiagent
simulators. 

MASON was written by Sean Luke, Gabriel Catalin Balan, and Liviu Panait. 
Additional code and apps were written by Daniel Kuebrich and Sean Paus. 
Much help was provided by Claudio Cioffi-Revilla and Ken De Jong. 

MASON is a joint effort of George Mason University's Evolutionary
Computation Laboratory (in the Computer Science Department), and GMU's
Center for Social Complexity. 

LICENSE.  Mason's Open Source License is located at docs/license.html .
          Please read this first.

INSTALLATION AND INTRODUCTION.  Installation information, and the root 
          point for all documentation, can be found at docs/index.html .

CHANGES.  The changes from previous versions are listed in the CHANGES file.

UPGRADING.  This file contains suggestions about how to upgrade from
	MASON versions 0 through 2.  MASON 3 has a number of non-backward-
	compatible changes.

BUGS.  This file contains some well-known bugs in MASON.

If you have any questions, for the moment, feel free to contact Sean Luke
at sean@cs.gmu.edu .  Later on we will put together a MASON email list
(watch for it on our website). 

