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## sim.engine
Class MultiStep

    java.lang.Object
      sim.engine.MultiStep

All Implemented Interfaces:
  java.io.Serializable, Steppable

public class MultiStep
extends java.lang.Object
implements Steppable

MultiStep takes an integer N, a boolean called countdown, and a steppable. EITHER the subsidiary steppable is stepped N times for each MultiStep.step(...), OR the subsidiary steppable is stepped once every N MultiStep.step(...) calls. The second one occurs if countdown is set to true. If N is <=0, then the subsidiary steppable is never stepped no matter what.

The count down (if we're doing that) can be reset by calling resetCountdown(). MultiStep is properly synchronized.

See Also:
  Serialized Form

Constructor Summary
`MultiStep(Steppable step, int n, boolean countdown)` If countdown is true, then we call step.step(...) once every N times we're stepped.

Method Summary
`void` | `resetCountdown()` If we're counting down, then this resets the countdown.
`void` | `step(SimState state)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### MultiStep

    public MultiStep(Steppable step,
                     int n,
                     boolean countdown)

  If countdown is true, then we call step.step(...) once every N times we're stepped. if countdown is false, then we call step.step(...) N times every time we're stepped.

Method Detail

### resetCountdown

    public void resetCountdown()

  If we're counting down, then this resets the countdown.

### step

    public void step(SimState state)

  Specified by:
    `step` in interface `Steppable`

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