Class GPProblem
- All Implemented Interfaces:
Prototype,Setup,SimpleProblemForm,Serializable,Cloneable
- Direct Known Subclasses:
PushProblem
Parameters
| base.stack classname, inherits or = ec.ADFStack |
(the class for the GPProblem's ADF Stack) |
| base.data classname, inherits and != ec.GPData |
(the class for the GPProblem's basic GPData type) |
Default Base
gp.problem
Parameter bases
| base.stack | (stack) |
| base.data | (data) |
- See Also:
-
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionclone()Creates a new individual cloned from a prototype, and suitable to begin use in its own evolutionary context.GPProblem defines a default base so your subclass doesn't absolutely have to.voidsetup(EvolutionState state, Parameter base) Sets up the object by reading it from the parameters stored in state, built off of the parameter base base.Methods inherited from class ec.Problem
canEvaluate, closeContacts, describe, describe, finishEvaluating, initializeContacts, isGroupedProblem, prepareToEvaluate, receiveAdditionalData, reinitializeContacts, sendAdditionalData, transferAdditionalDataMethods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface ec.simple.SimpleProblemForm
describe, evaluate
-
Field Details
-
P_GPPROBLEM
- See Also:
-
P_STACK
- See Also:
-
P_DATA
- See Also:
-
stack
The GPProblem's stack -
input
The GPProblem's GPData
-
-
Constructor Details
-
GPProblem
public GPProblem()
-
-
Method Details
-
defaultBase
GPProblem defines a default base so your subclass doesn't absolutely have to.- Specified by:
defaultBasein interfacePrototype- Overrides:
defaultBasein classProblem
-
setup
Description copied from interface:PrototypeSets up the object by reading it from the parameters stored in state, built off of the parameter base base. If an ancestor implements this method, be sure to call super.setup(state,base); before you do anything else.For prototypes, setup(...) is typically called once for the prototype instance; cloned instances do not receive the setup(...) call. setup(...) may be called more than once; the only guarantee is that it will get called at least once on an instance or some "parent" object from which it was ultimately cloned.
-
clone
Description copied from interface:PrototypeCreates a new individual cloned from a prototype, and suitable to begin use in its own evolutionary context.Typically this should be a full "deep" clone. However, you may share certain elements with other objects rather than clone hem, depending on the situation:
- If you hold objects which are shared with other instances, don't clone them.
- If you hold objects which must be unique, clone them.
- If you hold objects which were given to you as a gesture of kindness, and aren't owned by you, you probably shouldn't clone them.
- DON'T attempt to clone: Singletons, Cliques, or Populations, or Subpopulation.
- Arrays are not cloned automatically; you may need to clone an array if you're not sharing it with other instances. Arrays have the nice feature of being copyable by calling clone() on them.
Implementations.
- If no ancestor of yours implements clone(), and you have no need to do clone deeply, and you are abstract, then you should not declare clone().
- If no ancestor of yours implements clone(),
and you have no need to do clone deeply,
and you are not abstract, then you should implement
it as follows:
public Object clone() { try { return super.clone(); } catch ((CloneNotSupportedException e) { throw new InternalError(); } // never happens } - If no ancestor of yours implements clone(), but you
need to deep-clone some things, then you should implement it
as follows:
public Object clone() { try { MyObject myobj = (MyObject) (super.clone()); // put your deep-cloning code here... } catch ((CloneNotSupportedException e) { throw new InternalError(); } // never happens return myobj; } - If an ancestor has implemented clone(), and you also need
to deep clone some things, then you should implement it as follows:
public Object clone() { MyObject myobj = (MyObject) (super.clone()); // put your deep-cloning code here... return myobj; }
-