Package ec.vector.breed
Class VectorMutationPipeline
java.lang.Object
ec.BreedingSource
ec.BreedingPipeline
ec.vector.breed.VectorMutationPipeline
- All Implemented Interfaces:
Prototype,Setup,SteadyStateBSourceForm,RandomChoiceChooserD,Serializable,Cloneable
VectorMutationPipeline is a BreedingPipeline which implements a simple default Mutation
for VectorIndividuals. Normally it takes an individual and returns a mutated
child individual. VectorMutationPipeline works by calling defaultMutate(...) on the
parent individual.
Typical Number of Individuals Produced Per produce(...) call
(however many its source produces)
Number of Sources
1
Default Base
vector.mutate (not that it matters)
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Field Summary
FieldsFields inherited from class ec.BreedingPipeline
DYNAMIC_SOURCES, likelihood, mybase, P_LIKELIHOOD, P_NUMSOURCES, P_SOURCE, sources, V_SAME, V_STUBFields inherited from class ec.BreedingSource
NO_PROBABILITY, P_PROB, probability -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionReturns the default base for this prototype.intReturns 1intproduce(int min, int max, int subpopulation, ArrayList<Individual> inds, EvolutionState state, int thread, HashMap<String, Object> misc) Produces n individuals from the given subpopulation and puts them into inds[start...start+n-1], where n = Min(Max(q,min),max), where q is the "typical" number of individuals the BreedingSource produces in one shot, and returns n.Methods inherited from class ec.BreedingPipeline
clone, fillStubs, finishProducing, individualReplaced, maxChildProduction, minChildProduction, preparePipeline, prepareToProduce, produces, setup, sourcesAreProperForm, typicalIndsProducedMethods inherited from class ec.BreedingSource
getProbability, pickRandom, setProbability, setupProbabilities
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Field Details
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P_MUTATION
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NUM_SOURCES
public static final int NUM_SOURCES- See Also:
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Constructor Details
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VectorMutationPipeline
public VectorMutationPipeline()
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Method Details
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defaultBase
Description copied from interface:PrototypeReturns the default base for this prototype. This should generally be implemented by building off of the static base() method on the DefaultsForm object for the prototype's package. This should be callable during setup(...). -
numSources
public int numSources()Returns 1- Specified by:
numSourcesin classBreedingPipeline
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produce
public int produce(int min, int max, int subpopulation, ArrayList<Individual> inds, EvolutionState state, int thread, HashMap<String, Object> misc) Description copied from class:BreedingSourceProduces n individuals from the given subpopulation and puts them into inds[start...start+n-1], where n = Min(Max(q,min),max), where q is the "typical" number of individuals the BreedingSource produces in one shot, and returns n. max must be >= min, and min must be >= 1. For example, crossover might typically produce two individuals, tournament selection might typically produce a single individual, etc.- Specified by:
producein classBreedingSource
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