Class BreedingPipeline
- All Implemented Interfaces:
Prototype,Setup,SteadyStateBSourceForm,RandomChoiceChooserD,Serializable,Cloneable
- Direct Known Subclasses:
BufferedBreedingPipeline,CheckingPipeline,FirstCopyPipeline,ForceBreedingPipeline,GeneDuplicationPipeline,GenerationSwitchPipeline,GPBreedingPipeline,InitializationPipeline,ListCrossoverPipeline,MultiBreedingPipeline,MultipleVectorCrossoverPipeline,RepeatPipeline,ReproductionPipeline,RuleCrossoverPipeline,RuleMutationPipeline,UniquePipeline,VectorCrossoverPipeline,VectorMutationPipeline
A BreedingPipeline implements SteadyStateBSourceForm, meaning that it receives the individualReplaced(...) and sourcesAreProperForm(...) messages. however by default it doesn't do anything with these except distribute them to its sources. You might override these to do something more interesting.
Parameters
| base.num-sources int >= 1 |
(User-specified number of sources to the pipeline. Some pipelines have hard-coded numbers of sources; others indicate (with the java constant DYNAMIC_SOURCES) that the number of sources is determined by this user parameter instead.) |
| base.source.n classname, inherits and != BreedingSource, or the value same, or the value stub | (Source n for this BreedingPipeline. If the value is set to same, then this source is the exact same source object as base.source.n-1, and further parameters for this object will be ignored and treated as the same as those for n-1. same is not valid for base.source.0) |
Parameter bases
| base.source.n | Source n |
- See Also:
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intIndicates that the number of sources is not hard coded but is determined by the user in the parameter file.doubleMy parameter base -- I keep it around so I can print some messages that are useful with it (not deep cloned)static final StringIndicates the probability that the Breeding Pipeline will perform its mutative action instead of just doing reproduction.static final StringStandard parameter for number of sources (only used if numSources returns DYNAMIC_SOURCES)static final StringStandard parameter for individual-selectors associated with a BreedingPipelineArray of sources feeding the pipelinestatic final StringIndicates that a source is the exact same source as the previous source.static final StringIndicates that the source will be filled later via a call to setStubs().Fields inherited from class ec.BreedingSource
NO_PROBABILITY, P_PROB, probability -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionclone()Creates a new individual cloned from a prototype, and suitable to begin use in its own evolutionary context.voidfillStubs(EvolutionState state, BreedingSource source) voidfinishProducing(EvolutionState state, int subpopulation, int thread) Called after produce(...), usually once a generation, or maybe only once if you're doing steady-state evolution (at the end of the run).voidindividualReplaced(SteadyStateEvolutionState state, int subpopulation, int thread, int individual) Called whenever an individual has been replaced by another in the population.intReturns the maximum among the typicalIndsProduced() for any children -- a function that's useful internally, not very useful for you to call externally.intReturns the minimum among the typicalIndsProduced() for any children -- a function that's useful internally, not very useful for you to call externally.abstract intReturns the number of sources to this pipeline.voidpreparePipeline(Object hook) A hook which should be passed to all your subsidiary breeding sources.voidprepareToProduce(EvolutionState state, int subpopulation, int thread) Called before produce(...), usually once a generation, or maybe only once if you're doing steady-state evolution, to let the breeding source "warm up" prior to producing.booleanproduces(EvolutionState state, Population newpop, int subpopulation, int thread) Returns true if this BreedingSource, when attached to the given subpopulation, will produce individuals of the subpopulation's species.voidsetup(EvolutionState state, Parameter base) Sets up the BreedingPipeline.voidIssue an error (not a fatal -- we guarantee that callers of this method will also call exitIfErrors) if any of your sources, or their sources, etc., are not of SteadyStateBSourceForm.intReturns the "typical" number of individuals produced -- by default this is the minimum typical number of individuals produced by any children sources of the pipeline.Methods inherited from class ec.BreedingSource
getProbability, pickRandom, produce, setProbability, setupProbabilitiesMethods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface ec.Prototype
defaultBase
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Field Details
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V_SAME
Indicates that a source is the exact same source as the previous source.- See Also:
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V_STUB
Indicates that the source will be filled later via a call to setStubs().- See Also:
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P_LIKELIHOOD
Indicates the probability that the Breeding Pipeline will perform its mutative action instead of just doing reproduction.- See Also:
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DYNAMIC_SOURCES
public static final int DYNAMIC_SOURCESIndicates that the number of sources is not hard coded but is determined by the user in the parameter file.- See Also:
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P_NUMSOURCES
Standard parameter for number of sources (only used if numSources returns DYNAMIC_SOURCES)- See Also:
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P_SOURCE
Standard parameter for individual-selectors associated with a BreedingPipeline- See Also:
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mybase
My parameter base -- I keep it around so I can print some messages that are useful with it (not deep cloned) -
likelihood
public double likelihood -
sources
Array of sources feeding the pipeline
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Constructor Details
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BreedingPipeline
public BreedingPipeline()
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Method Details
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numSources
public abstract int numSources()Returns the number of sources to this pipeline. Called during BreedingPipeline's setup. Be sure to return a value > 0, or DYNAMIC_SOURCES which indicates that setup should check the parameter file for the parameter "num-sources" to make its determination. -
minChildProduction
public int minChildProduction()Returns the minimum among the typicalIndsProduced() for any children -- a function that's useful internally, not very useful for you to call externally. -
maxChildProduction
public int maxChildProduction()Returns the maximum among the typicalIndsProduced() for any children -- a function that's useful internally, not very useful for you to call externally. -
fillStubs
- Overrides:
fillStubsin classBreedingSource
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typicalIndsProduced
public int typicalIndsProduced()Returns the "typical" number of individuals produced -- by default this is the minimum typical number of individuals produced by any children sources of the pipeline. If you'd prefer something different, override this method.- Specified by:
typicalIndsProducedin classBreedingSource
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setup
Description copied from class:BreedingSourceSets up the BreedingPipeline. You can use state.output.error here because the top-level caller promises to call exitIfErrors() after calling setup. Note that probability might get modified again by an external source if it doesn't normalize right.The most common modification is to normalize it with some other set of probabilities, then set all of them up in increasing summation; this allows the use of the fast static BreedingSource-picking utility method, BreedingSource.pickRandom(...). In order to use this method, for example, if four breeding source probabilities are {0.3, 0.2, 0.1, 0.4}, then they should get normalized and summed by the outside owners as: {0.3, 0.5, 0.6, 1.0}.
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clone
Description copied from interface:PrototypeCreates a new individual cloned from a prototype, and suitable to begin use in its own evolutionary context.Typically this should be a full "deep" clone. However, you may share certain elements with other objects rather than clone hem, depending on the situation:
- If you hold objects which are shared with other instances, don't clone them.
- If you hold objects which must be unique, clone them.
- If you hold objects which were given to you as a gesture of kindness, and aren't owned by you, you probably shouldn't clone them.
- DON'T attempt to clone: Singletons, Cliques, or Populations, or Subpopulation.
- Arrays are not cloned automatically; you may need to clone an array if you're not sharing it with other instances. Arrays have the nice feature of being copyable by calling clone() on them.
Implementations.
- If no ancestor of yours implements clone(), and you have no need to do clone deeply, and you are abstract, then you should not declare clone().
- If no ancestor of yours implements clone(),
and you have no need to do clone deeply,
and you are not abstract, then you should implement
it as follows:
public Object clone() { try { return super.clone(); } catch ((CloneNotSupportedException e) { throw new InternalError(); } // never happens } - If no ancestor of yours implements clone(), but you
need to deep-clone some things, then you should implement it
as follows:
public Object clone() { try { MyObject myobj = (MyObject) (super.clone()); // put your deep-cloning code here... } catch ((CloneNotSupportedException e) { throw new InternalError(); } // never happens return myobj; } - If an ancestor has implemented clone(), and you also need
to deep clone some things, then you should implement it as follows:
public Object clone() { MyObject myobj = (MyObject) (super.clone()); // put your deep-cloning code here... return myobj; }
- Specified by:
clonein interfacePrototype- Overrides:
clonein classBreedingSource
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produces
Description copied from class:BreedingSourceReturns true if this BreedingSource, when attached to the given subpopulation, will produce individuals of the subpopulation's species. SelectionMethods should additionally make sure that their Fitnesses are of a valid type, if necessary. newpop *may* be the same as state.population- Specified by:
producesin classBreedingSource
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prepareToProduce
Description copied from class:BreedingSourceCalled before produce(...), usually once a generation, or maybe only once if you're doing steady-state evolution, to let the breeding source "warm up" prior to producing. Individuals should be produced from old individuals in positions [start...start+length] in the subpopulation only. May be called again to reset the BreedingSource for a whole 'nuther subpopulation.- Specified by:
prepareToProducein classBreedingSource
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finishProducing
Description copied from class:BreedingSourceCalled after produce(...), usually once a generation, or maybe only once if you're doing steady-state evolution (at the end of the run).- Specified by:
finishProducingin classBreedingSource
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preparePipeline
Description copied from class:BreedingSourceA hook which should be passed to all your subsidiary breeding sources. The default does this for you already, so ordinarily you don't need to change anything. If you are a BreedingPipeline and you implement your sources in a way different than using the sources[] array, be sure to override this method so that it calls preparePipeline(hook) on all of your sources.ECJ at present does not custom-implement or call this method: it's available for you. Becuase it has custom functionality, this method might get called more than once, and by various objects as needed. If you use it, you should determine somehow how to use it to send information under the assumption that it might be sent by nested items in the pipeline; you don't want to scribble over each other's calls! Note that this method should travel *all* breeding source paths regardless of whether or not it's redundant to do so.
- Overrides:
preparePipelinein classBreedingSource
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individualReplaced
public void individualReplaced(SteadyStateEvolutionState state, int subpopulation, int thread, int individual) Description copied from interface:SteadyStateBSourceFormCalled whenever an individual has been replaced by another in the population.- Specified by:
individualReplacedin interfaceSteadyStateBSourceForm
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sourcesAreProperForm
Description copied from interface:SteadyStateBSourceFormIssue an error (not a fatal -- we guarantee that callers of this method will also call exitIfErrors) if any of your sources, or their sources, etc., are not of SteadyStateBSourceForm.- Specified by:
sourcesAreProperFormin interfaceSteadyStateBSourceForm
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